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  1. WAZAAAAA

    DOA jumping status in a nutshell https://gfycat.com/spiritedgraciouselk.gif

    DOA jumping status in a nutshell https://gfycat.com/spiritedgraciouselk.gif
  2. WAZAAAAA

    30s and smallest health should be standard

    don't indulge OP's ravings you wanna die in 2 hits? Say no more, DOA2U to the rescue, no need to mangle with the in-game settings
  3. WAZAAAAA

    Characters Frame Data

    DOA5LR tier list of "frames needed to go airborne (vs Strikes) with a back flip (7P)" 5 Marie Rose 7 Kasumi, Phase-4 9 Alpha-152 10 Momiji 11 Hayabusa 13 Brad Wong, Hayate (7+P+K) 14 Mai 16 Ayane 17 Nyotengu, Gen Fu 20 Lisa Ayane is not airborne yet here btw LUL
  4. WAZAAAAA

    I'm telling you megalomaniac nicknames with any variant of king/lord/god/master in them tend to...

    I'm telling you megalomaniac nicknames with any variant of king/lord/god/master in them tend to be colossal fuckwits, it's science, and this one guy has used at least king, supreme, and max lmaoo
  5. WAZAAAAA

    Post Launch Lisa General Discussion

    Lisa 236P hitbox: she IS the hitbox lol, and I like how she loses her legs for half of the animation https://web.archive.org/web/20230823195648if_/https://thumbs.gfycat.com/RemoteAltruisticCalf-mobile.mp4
  6. WAZAAAAA

    Lisa 7K and 4H+K are godlike turtling tools and the 2 main reasons I pick the character...

    Lisa 7K and 4H+K are godlike turtling tools and the 2 main reasons I pick the character sometimes lel
  7. WAZAAAAA

    30s and smallest health should be standard

    nah make the timer too short and timer scamming is way too strong. As a semi-professional timer scamming enthusiast I did try playing on 30sec and running the clock with health advantage was a way too oppressive strat, even for myself lol make it too long and timer scamming is too weak, there's...
  8. WAZAAAAA

    Post Launch Lisa General Discussion

    Best moves (on paper) that can strike-punish Lisa 7K on block (which is a retreating animation at -18), ordered from best to worst: STARTUP - REACH VALUE REPORTED ON THE 17TH FRAME (LAST POSSIBLE PUNISHABLE FRAME) - MOVE - CHARACTER 14F 2.45m 236P Raidou 16F 2.43m 66K Kasumi...
  9. WAZAAAAA

    1. DOA2LE and DOA2M already have rollback on Fightcade 2. retrofitting rollback is not "easy to...

    1. DOA2LE and DOA2M already have rollback on Fightcade 2. retrofitting rollback is not "easy to implement" by any stretch of the imagination, especially in a closed source non-emulated game (the JP devs of +R gave full source code access to the fan devs to achieve it)
  10. WAZAAAAA

    Release Hitbox viewer + file swapper + more

    dude the game's officially FREE and easy to unlock DLC's on, why tf do you need compatibility with a (possibly outdated) shady version?
  11. WAZAAAAA

    DoA3 modding

    Old archive of DOA3, DOA2U, DOAX Xbox save files containing various mods: https://legacy.downloads.diomtec.com/homebrew/warchives/xbox-saves/#content_doa
  12. WAZAAAAA

    System DOA5LR flawed mechanics

    Well... fast-forward to a few years, DOA6 releases and tackles many of these issues! So I guess a follow-up post is due. UNSOLVED: 1. Counter Hit while Back Dashing 3. Stand Block to Crouch Block transition delay 4. Unholdables 5. Back Turned to Front Turned transition 6. Open/Closed stance...
  13. WAZAAAAA

    first tell the important thing and then elaborate, yes that is SACRED

    first tell the important thing and then elaborate, yes that is SACRED
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