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  1. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    Honestly, I think shes gonna have to play a little more honest now. I wouldnt say she's nerfed.. but the new mechanics (particularly break hold) make her less threatening ..
  2. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    Hey! I managed to record some clean matches with leifang vs. Jannlee (played by messy) .. also some kasumi vs ayane of other players but they were still playing it like doa5 :/ Move-wise i honestly didnt have enough time to experiment... Leifang got a new animation to 3P2K ... the 2K looks...
  3. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    I totally agree with this. its a core mechanic and having 2 of them will be very divisive ... i hated this mentality with sidesteps in DOA5 as well. as long as 4 way is the ranked mode and tournament standard, then Its all good if they wanna keep 3 way for strictly offline .. that can be...
  4. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    I gushed out and i dont even like kasumi. And no, it isnt just the eyebrows. Skeletal structure has been slightly altered with a shit ton of new shaders. Also, the hair actually looks more like hair now. Seeing her on screen was the first thing i saw and it honestly blew my mind. But all the...
  5. EMPEROR_COW

    Hands On with Dead Or Alive 6 (TGS Build)!

    Had the chance to experiment with the TGS Build of DOA6 recently and I thought of making this video to share my thoughts and experience with the game and how it differs from DOA5. Hope you find this informative. Enjoy! ^^
  6. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    for some reason I can't upload into media >__> EDIT: Nevermind. Figured it out ! lol
  7. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    The reason I had to go about things from scratch is that I needed to understand things myself if that makes sense. Up to this day I was very skeptical about the changes. and I really felt this super meter and S button business were extremely invasive and took away from the core of what made DOA...
  8. EMPEROR_COW

    Haha, ok thats funny. well if you watch my DOA5 Tutorial series on my channel, you'll notice...

    Haha, ok thats funny. well if you watch my DOA5 Tutorial series on my channel, you'll notice that matt did commentary one one of the vids (throws) and I did commentary on the last vid (Tag mode) .... hmmm.... were you paying attention ????? lol
  9. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    Yeah it was an awesome experience, and now I can't wait to play it. It makes SCVI look so... anemic .. haha Yes as mentioned in the article, unholdables are the same. And ur absolutely right, with loss of stagger, guaranteeds have slightly increased. But the best option after them remains...
  10. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    still seems the same .. kasumi is lighter than hayate who is lighter than bayman @human013 she seemed fine to me. better than before. but I'm not sure if that is due to changes to her specifically or the new mechanics
  11. EMPEROR_COW

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    Hey everyone! Its been a while. I recently had the chance to spend quite some time on the TGS build of DOA6 and I thought I would share my experience with you all as I feel like I might be able to answer a lot of questions and skepticism that many (including myself) had regarding the overall...
  12. EMPEROR_COW

    gonna get a chance to have a hands on with the TGS build of DOA6. anything in particular you...

    gonna get a chance to have a hands on with the TGS build of DOA6. anything in particular you guys want me to look into ? I'll keep everyone posted
  13. EMPEROR_COW

    Who makes the cut in DOA 6?

    Guys.. the roster is 25+2 dlc, Not 25 including the dlc. Just pointing that out I still have a strong feeling Momiji and Rachel would be DLC as they are an easy way to make an extra buck. Its sad since Momiji was my main for a while but... hey thats life.
  14. EMPEROR_COW

    Who makes the cut in DOA 6?

    Alpha and raidou for sure.. I have a feeling momiji and rachel will go due to them being an easy cash grab DLC later.. The last slot is a toss up between Leon and Ein ... but Ein is more popular especially for old school players, plus project epsilon kind of got reactivated in the doa5 story...
  15. EMPEROR_COW

    Who makes the cut in DOA 6?

    Characters left to be officially announced include: Eliot Genfu Lisa Christie Leon Momiji Rachel Kokoro Ein Raidou Alpla-152 Brad wong Predictions? O__o
  16. EMPEROR_COW

    Very likely .. haha. Considering the spartan outfit :P

    Very likely .. haha. Considering the spartan outfit :P
  17. EMPEROR_COW

    What Questions would you ask to Shimbori?

    When is DOA vs. VF? Where's the strongest man in the world? Wanna go grab a coffee?
  18. EMPEROR_COW

    A Collection of Observations & Opinions of Early DOA6 Info

    Hi guys, Long time no see. :) Been working on the outline and aesthetic of the new video series for DOA6 and I saw this thread n thought I'd jump in with the convo. I'll keep things short and elaborate on what I think needs elaborating. Visuals: they improved, no doubt. They fixed Leifang's...
  19. EMPEROR_COW

    Losing stagger may actually create cleaner play all across the general player base and not just...

    Losing stagger may actually create cleaner play all across the general player base and not just among pros, s people would only do what I used to call "True" combos, or punishes similar to lock outs in killer instinct (which plays like a 2D doa).
  20. EMPEROR_COW

    The whole point of my video series amd my play style was overriding the stagger escape system to...

    The whole point of my video series amd my play style was overriding the stagger escape system to reduce the opponent to holding only. as much as I will miss it, this helps the game get alot easier to understand, particularly when you hold in stun and a combo can get extended furter from it...
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