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  1. Dan

    Famitsu: Ein and Jacky (VF) enter DOA5U with New (Returning) Stage

    Well in ninja gaiden they had something like this. It would be awesome to have 15 options of hair and accessories
  2. Dan

    Famitsu: Ein and Jacky (VF) enter DOA5U with New (Returning) Stage

    Omg.... Is that hitomi with a pony tail option!?!??
  3. Dan

    Famitsu: Ein and Jacky (VF) enter DOA5U with New (Returning) Stage

    Hey I'm not sure if they fixed "this" in the 1.03a update but hopefully gets updated in DOA5U with correct data
  4. Dan

    Famitsu: Ein and Jacky (VF) enter DOA5U with New (Returning) Stage

    yeah I was hoping more characters that would have a guaranteed spot in DOA6 but what can we do now? on another note, Jacky was actually a fun character in VF. I wonder what his tag throw will look like
  5. Dan

    New DOA5 version announced (Momiji!!!)

    I like the customization in those games but I always wonder who wants the clown nose or Afro hair weird stuff? I think if they only have us cool options then we wouldn't see clowns online
  6. Dan

    New DOA5 version announced (Momiji!!!)

    Oh whoops I meant to ask for DOA5U
  7. Dan

    New DOA5 version announced (Momiji!!!)

    Is there anybody in this forum a tester for DOA5U or going to E3?
  8. Dan

    New DOA5 version announced (Momiji!!!)

    ^i like that idea! I also hope they add something similar to TTT2's "Tag crush" just in case for those super long tag combos. Limited usage of course.
  9. Dan

    New DOA5 version announced (Momiji!!!)

    Whales Lol with very slippery slope physics while fighting
  10. Dan

    New DOA5 version announced (Momiji!!!)

    What you guys think about adding the ship stage from DOAD? It's in story mode so it kinda makes sense to add Plus it has the Slope throw! maybe add some cliff hanger!
  11. Dan

    New DOA5 version announced (Momiji!!!)

    OMG... Momiji has a power blow that does not require charging?!?! I didnt see any gust of wind?!? maybe there's 2 PB options? Kasumi has alot of new moves/options!! I can't wait to see the rest of the cast new moves! I kinda wanted the new stage to have a cliffhanger....
  12. Dan

    New DOA5 version announced (Momiji!!!)

    What do you think the chances of adding new new characters with a new fighting style?
  13. Dan

    New DOA5 version announced (Momiji!!!)

    This may be a weird request but I wish they add a automatic taunt after a KO like Jann Lee's war cry after 46K Idk when the match ends with a power blow or low attack and the character is just standing there kinda awkward with their hands up with no instant slowmo replay, it looks kinda lame...
  14. Dan

    New DOA5 version announced (Momiji!!!)

    Really Hope they add these again :)
  15. Dan

    New DOA5 version announced (Momiji!!!)

    Hey does tecmo read these forums? Or doaworld.com? Or do they just read tweets now?
  16. Dan

    New DOA5 version announced (Momiji!!!)

    ...sorry, i got really excited..
  17. Dan

    New DOA5 version announced (Momiji!!!)

    I hope the new levels have those Slope throws from DOA4 -- those were awesome! Over a year ago When the demo for DOA5 came out with ninja gaiden 3, someone broke down the code and revealed that the two new characters were Rig & mila and Pai from VF. What's interesting is that LEON was on that...
  18. Dan

    Helena combo thread

    Oh man the 2nd :K: in :2::K::K: CAN be BLOCKED in training mode!!! But it works a lot online for me for some reason... but thank you to confirm!! In training mode You have no.(4)Counters : Always counter? This is more online realistic? THANK YOU FOR THAT NOTE!!!! I have mine as: no.2 COM...
  19. Dan

    Helena combo thread

    Combo 2: 95% damage (push back into wall 113%) , , (CB!), , Hits: low, mid kick, mid punch mid punch (leaves them into a Sit down stun), mid punch (CB!)
  20. Dan

    Helena combo thread

    Simple Combo: 97% damage (12+ down attack) , , (Critical burst), , + , ... (stomp ) hits: mid kick, low, high, mid punch(CB!), mid kick launch
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