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  1. ailingeternity

    La Mariposa's Needed Improvements

    If it aint broke don't fix it as they say, but people are more than welcome to state why they want something to change especially when they've dedicated their time to a character since DOA4. It's been a long time since then and enough time to make comparison, we can all argue why x move was...
  2. ailingeternity

    "You are tearing me apart, Lisa!" The Lisa Strategy thread

    Apologies for the late reply, these are the ones I know of... :6::P: - (During stun or on CH) :6::P::8::K: is Lisa's best launcher for height and damage. :3::f::+::P: for the low hold punish. :9::K: (Oki) - Most, if not all Lisa mains know this one. BT :P::+::K: is your go-to choice for...
  3. ailingeternity

    Lisa combo's

    Backdash or slow escape after SS:K:/:f::+::k:. Crisis averted. Would be more effective if it didn't push back so far, just another move to add to the trash pile.
  4. ailingeternity

    "You are tearing me apart, Lisa!" The Lisa Strategy thread

    In DOA4 no :6::P: isn't guaranteed, but even after slow escape Lisa has :6::f::+::P: to catch defending players. :6::P: will still catch anyone trying to backdash or fuzzy guard, it's a true 50/50. Back to DOA5, been experimenting a lot with :1::K: in sparring. :1::K::2::K: after forced tech...
  5. ailingeternity

    "You are tearing me apart, Lisa!" The Lisa Strategy thread

    Ok, let me justify the reason why I'd like this change to happen; In DOA4 :1::K: was one of her best moves (easily top 3). The reason for this is because it was a high crush and it granted her a good 50/50. :1::K: was +15 on NH which was enough for :6::P: to connect and start a stun game but...
  6. ailingeternity

    "You are tearing me apart, Lisa!" The Lisa Strategy thread

    So guys and dolls what can we request for the upcoming patch TN have posted. Anything worth mentioning to make Lisa's game better? These are just some suggestions: - :236::P: is still mega punishable on block, needs to be safer so 12f throws can't punish it. - Hitbox on BT :P::+::K: needs...
  7. ailingeternity

    Lisa Matchups thread

    Any characters that can control space better than her, have fantastic mix-up and rushdown will destroy Lisa. Ayane, Jann Lee and Hitomi are her worst matchups imo, Kokoro is another who has good mixup and her awesome CB game spells trouble in any matchup. Lisa has few options to keep rushdown...
  8. ailingeternity

    "You are tearing me apart, Lisa!" The Lisa Strategy thread

    Gruff, look at the CB thread, she does struggle a little but she still has accessible ways to perform CB. There's some good info there. It's +20 as a shakable stun, so it misses out on CB by a margin. CB can be used on an unshaken :6::P::P:. It's still a great move for hold punishing though as...
  9. ailingeternity

    Using critical burst

    Guess I wasn't specific enough, I meant Carrera :P: when used before :236::K: which is followed by CB. About :9::K: though, it's possible to CB if the stun isn't shaken, but I've had instances where I've managed to CB straight after the move itself after pressing :f: from BT then CB, some kind...
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