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  1. Kokomi

    Hitomi's Punch Parry

    I could, lol. But I didn't know much before I joined DOA5. My very first game was DOA2:Hardcore and then DOA5 because DOA2U-DOA4 was pretty much for Xbox. In fact, I didn't start picking up on Hitomi's holds and parry moves until recently when I realize she can't win out every trade fights with...
  2. Kokomi

    Hitomi's Punch Parry

    Doesn't that pretty much render her parry useless though? Aside from stopping mid - high punches, it's not really reliable against opponents who keeps you on a constant guessing game. What I understand from your post is that it seems like there's no way go about her parry because everything can...
  3. Kokomi

    Hitomi's Punch Parry

    Just wondering, does this mean her punch parry does not provide an option for players for mix ups? Wouldn't that render Hitomi's punch parry completely useless in a sense? Since we're talking about her punch parry, I had the need to ask this, Under what circumstances should we use Hitomi's...
  4. Kokomi

    Hitomi Video/Critique Thread

    I WAS! Earlier on I faced a Brad Wong who did the same thing, he low kicked me to death. When I faced him again, I just gave him hell. 3H+K-ed him to death. Although I did apologize still.
  5. Kokomi

    "まだまだ^^" The Kokoro Video Thread

    Ah yes. Since we're talking about her kicks in to 2P. I needed to ask this, does her 2P have a delay? I main Kokoro and Hitomi. And for Hitomi, it seems like you need to press the buttons in quick succession just to have the game register the move. But for Kokoro, it feels different, like you...
  6. Kokomi

    "まだまだ^^" The Kokoro Video Thread

    I think the problem with my Kokoro is my unfamiliarity with her move list. Her moves are so extremely versatile that I lost track of which moves have Heichu transitions. There were a few times I manage to perform Heichu transitions but forget to strike mid way after performing Heichu. In...
  7. Kokomi

    Hitomi Video/Critique Thread

    Just gonna upload two more videos for the night before I head off to bed. I'm not sure if I'm over-uploading videos :x. But anyways, I think these videos kinda show that I'm starting to pay a bit more attention to my wall damage. I seriously can't stand ninjas anymore, everytime there's a ninja...
  8. Kokomi

    What's the difference between Eliot and Kokoro?

    @DR2K, I think that's enough to show that this young gentleman actually DID acknowledge his lack of knowledge within the DOA world. He might have sounded like he wasn't acknowledging anything, but what he probably means is this "I personally think Kokoro and Eliot are the same thing, but someone...
  9. Kokomi

    What's the difference between Eliot and Kokoro?

    Sorry to be an ass, but aren't we all in the learning process? I don't think there's a need for the inquirer to be treated like that. Can't we all just get some inquirer-friendly answers, he was asking the difference between Kokoro and Eliot, and if its within your area of expertise, perhaps a...
  10. Kokomi

    Hitomi Video/Critique Thread

    Ah, the low kick, I kinda give up on that because I couldn't time my hold. It was just way too fast. Still struggling 9PK, I've honestly been meaning to use 33P and 9PK and 4H+K for launchers, but the problem with all these launchers are my opponents to block them. Especially the 9PK, it gets so...
  11. Kokomi

    "まだまだ^^" The Kokoro Video Thread

    Decided to upload this in a new post because no one answered me still. As usual, comments appreciated. Thank you!
  12. Kokomi

    Hitomi Video/Critique Thread

    You make me so happy :3, lolololol. But thank you. Anyways, I uploaded another video. This time, I actually wanna focus my offense on rush down characters or turtlers, for some reason, I feel really scared when I try to approach them. Someone has to start the offense and momentum afterall. I...
  13. Kokomi

    Hitomi Video/Critique Thread

    For me, I can't split my focus between two games. When I do, I tend perform badly for both. Reason being my attention's equally divided among two games, but not specifically focused towards improving one game and then I get stranded in the middle of just being really mediocre. In other words, I...
  14. Kokomi

    Hitomi Video/Critique Thread

    I'd be barred from the PS3 if I was playing that intensively at your age lol. And okay, I understand what force tech is, I keep forgetting its the short form for force tech roll. I generally don't do FTR because when I was at a lower rank, I realize FTR doesn't connect as quickly as it does on...
  15. Kokomi

    Hitomi Video/Critique Thread

    I jelly that you know so much more than me Q_Q and you're just in high school! But yeah, I'm still struggling with 46P. It's my hands that kills it, not quick enough with the D Pads. In regards to juggling and wall damage, I understand what you're trying to convey. Actually, I was more concerned...
  16. Kokomi

    "まだまだ^^" The Kokoro Video Thread

    I've finally decided to record some Kokoro videos because I am in dire need of advice, for the sake of getting better with Kokoro's offensive game. Just a few things to note, I used to main Kokoro until I switched over Hitomi, so most of my skills are just really sucky with her right now. I...
  17. Kokomi

    Hitomi Video/Critique Thread

    After seeing Saber doing so well with Hitomi's 236P and 46P, I honestly felt embarrassed because that was Hitomi's BnB. So I decided to focus more on my 236P and 46P game this time round, and focusing less on my stun/poke/juggle. I apologize for the crappy gameplay, A+ rankers are very hard to...
  18. Kokomi

    Kokoro Combo Thread

    Just wondering, I notice players no longer rely on :P::P::2::K: :P: as a juggle ender for Kokoro. Is that because it doesn't connect well during online matches? Or simply because it's damage is lackluster?
  19. Kokomi

    Hitomi Video/Critique Thread

    Yeahhhh, that's how it usually happens :x. Malaysians are much more acquainted with the Street Fighter and Tekken series. But that's also because TN never made an effort to nab themselves a spotlight within the arcade industry, or else I think we'd have one arcade brawling machine for DOA right...
  20. Kokomi

    Hitomi Video/Critique Thread

    International school I suppose? I wouldn't have much time myself, but I make an effort to play once a week. I'm actually in the process of transferring universities, or just simply considering things. So, I'm pretty tied down myself. In terms of easy input commands, if you want easy characters...
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