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  1. illninofan

    I was thinking that anytime the opposition is in recovery, you're like the team with the ball...

    I was thinking that anytime the opposition is in recovery, you're like the team with the ball. In both cases, you're a threat to score points. Advantage can be just as consistent as possession, depends on the player.
  2. illninofan

    Advantage in DOA or any fighting game, is like possession in futbol, basketball or hockey. Thoughts?

    Advantage in DOA or any fighting game, is like possession in futbol, basketball or hockey. Thoughts?
  3. illninofan

    Oh, that post is from '10, still... Also, combos are not harder from game to game, it requires...

    Oh, that post is from '10, still... Also, combos are not harder from game to game, it requires time to get a feel for the mechanics. I love Tekken, but that was rich. Needed the laugh though. xD
  4. illninofan

    "Who the fuck can remember to press a fucking block button, and furthermore, who wants to sit...

    "Who the fuck can remember to press a fucking block button, and furthermore, who wants to sit there holding block as your opponent attacks?" Aww, it's too much work for him. Poor thing. :( "...like Dead or Alive(another shallow and shitty fighter)." BRUH...
  5. illninofan

    Which characters have 7 frame low throws? Tested a good portion of the roster, and it would seem...

    Which characters have 7 frame low throws? Tested a good portion of the roster, and it would seem all have low throws at 5 frames. Good possibility I missed someone.
  6. illninofan

    What's keeping you up?

    What's keeping you up?
  7. illninofan

    LT during recovery after a block, right?

    LT during recovery after a block, right?
  8. illninofan

    Whatever it is you're trying to do, good luck to you. I love you all. :)

    Whatever it is you're trying to do, good luck to you. I love you all. :)
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