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  1. M

    DOA 5 Musings: How To Bring Back Individuality and How Bending the Triangle Can Be a Good Thing

    Doc, this is the artist formerly known as CaliJared. The points I wanted to put forth in this post were subtle gameplay systems that were implemented in 4 that skew the shift of balance. I do believe that giving everyone OHs but not compensating the grapplers with better throws or strikes puts...
  2. M

    DOA 5 Musings: How To Bring Back Individuality and How Bending the Triangle Can Be a Good Thing

    Yeah that's a good point. Making her weaker against kicks would be a good way to go. I always thought her mid kick counter was a bit excessive anyway.
  3. M

    DOA 5 Musings: How To Bring Back Individuality and How Bending the Triangle Can Be a Good Thing

    Part 2: How Bending the Rules of the Triangle System Can Add Depth: The core system of Dead or Alive gameplay can be whittled down to the triangle system. That is, attacks beat throws, throws beat holds, and holds beat attacks. This is what makes Dead or Alive tick, and has been the case since...
  4. M

    DOA 5 Musings: How To Bring Back Individuality and How Bending the Triangle Can Be a Good Thing

    Hello everyone, this is Jared just in case you didn't know. I've been doing a lot of thinking and I decided to write something up to create some discussion on what effects small tweaks in design philosophy can change DOA for the better. Most of these ideas were though of before the most recent...
  5. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    I'm thinking advanced hold. Thanks for clearing it up guys, it looks so much like the float animation in DOA4. Silly DOAD.
  6. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    Ok did Hayabusa just counter some shit while in the air? Look at the beginning of round 2... Am I missing something?
  7. M

    Master File : Tier List(4.1).

    I never agreed with this list. I don't think all the factors that made a character good in practice are listed here such as how safe that character is or what set ups they have to get damage (which I always though was pretty important). Strictly going by numbers can give a pretty warped look at...
  8. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    Ok then, I just think it's common sense to not be a smart ass in text to someone you don't really know, but i appreciate the mature reply. It wasn't a question meant to be answered by someone here but since the topic seemed pretty dead I thought I'd at least throw something out there for people...
  9. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    I know how he is, I guess you guys forgot who I was. I'm not just some new guy =p Still, there was no need to be a smart ass there when I am just trying to spark some discussion on the topic at hand.
  10. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    Does anyone actually like you?
  11. M

    Longer DOA5 Pre-Alpha Trailer Soon!

    I wonder what "soon" means.
  12. M

    New to FSD? Introduce yourself here.

    Hello, my name is Jared. Nice to meet you FSD.
  13. M

    I hate those moments

    So his neutral throw at the wall IS escapable?
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