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  1. Calintzsan

    Starting to train with Sarah, what do I need¿

    XD Well, I wanted to get even with Marie as a CPU because she was doing that sidestep hop way too much, so what I did was I reset her 4 times for 5 CB strings and completely destroyed her in one go. XDDDD I started using that tactic every so often to catch people off guard (1 reset, not 4 lol)...
  2. Calintzsan

    Starting to train with Sarah, what do I need¿

    Good point. I never knew how much damage the Lab does, but then again I don't know anything in relation to frame data. I play spontaneously and without using frame data, since that works well for me. I will be learning that bit by bit over time though, but it helps that I at least know the...
  3. Calintzsan

    Starting to train with Sarah, what do I need¿

    Yeah, I see that in a lot of Sarah players. I'm not too familiar with the circumstances in which you can continuously use her :4::h+k: more than once that a lot of Sarah players like to use (I.e., I'm not entirely sure if the strike-right-before-the-ground concept works the same way as it does...
  4. Calintzsan

    Why do so many people dislike the VF cast?

    I actually don't know to be honest. Most of my focus is on my main and no' one else. I know Hitomi, Momiji and Jacky pretty well, but not nearly well enough to start giving advice. lol
  5. Calintzsan

    Starting to train with Sarah, what do I need¿

    I should also clarify that if you do the bound move from a juggle, her :3::3::h:+:K::h: is perfectly doable right after that. I do it quite often against characters like Kasumi and such. I'll still check the bounce situation though, but I know you can do it that way.
  6. Calintzsan

    Starting to train with Sarah, what do I need¿

    I gotcha. I use that tactic after a CB, so the bounce effect might last longer when under a critical stun situation. I don't have a problem when it's that way. Also depending on how soon you use her :4::h:+:K: to bound from a juggle, it'll affect your ability to follow up after that. Weight...
  7. Calintzsan

    Why do so many people dislike the VF cast?

    Actually many veteran Sarah players with replays on Youtube have shown that you can throw in a low punch mid juggle to continue things. I've used it myself on several occasions. Works just fine. ;) Here's an example from the Crazy man himself. xD Go to minute mark 4:00
  8. Calintzsan

    Starting to train with Sarah, what do I need¿

    Lol, indeed. After using Sarah for a while now, I was able to dash up and do it no problem, but doing it the crouch dashing way is definitely easier. I can tell you that when you bounce an opponent from a standing position, you can use her :4::h:+:K: to do a bound and then go from there and use...
  9. Calintzsan

    Why do so many people dislike the VF cast?

    Lol. I love the way Sarah, Jacky and Pai strings combos together, and Akira looks just straight up painful.
  10. Calintzsan

    Starting to train with Sarah, what do I need¿

    Well seeing as how you got it now, I was going to say that doing :3::3::3::H:+:K::K::H: makes it easier than just dashing up because it initiates quicker that way. How I do it is that I input the three :3: presses really fast and I don't really focus on how many I press to be honest. I know I...
  11. Calintzsan

    DOA5LR "YAHOO!!!" Sarah's Slip & Slide Shenanigans V1.2 The "No Escape" Edition

    Oh, well great job. I'm sure many Sarah users will appreciate the work you've done. ;)
  12. Calintzsan

    DOA5U Critique my Sarah?

    There are a few I could mention. 1.) Maybe try using her step motion some more. It's great for playing mind games with people. Most of the people I face when I use that move they instantly try to attack, so I either go with her single :P: out of step, :K::K: (or all 3), or her command throws...
  13. Calintzsan

    Why do so many people dislike the VF cast?

    Yeah, on level 8 he's pretty turtle heavy (on all difficulties actually), but he certainly times things well and crushes careless players. I personally don't like facing the CPU ever, but if there's an instance where I would find playing them helpful, it's the difficulties 6-8 aggressive...
  14. Calintzsan

    DOA5LR "YAHOO!!!" Sarah's Slip & Slide Shenanigans V1.2 The "No Escape" Edition

    For someone who said not long ago that he picked up Sarah recently, you sure have done your homework, lol. Nice job.
  15. Calintzsan

    Why do so many people dislike the VF cast?

    Yup, exactly. The Akira player I mentioned previously was very aggressive, so I had to adapt quickly to him in order to not get smothered. My sidestep attacking and timing of pokes improved a lot within that short amount of time because of that. I would hold more, but I don't like guessing...
  16. Calintzsan

    Why do so many people dislike the VF cast?

    Aww, well that's a bummer. Would have been nice to spar. :/ Yeah, I was getting into his combos and stuff. Was pretty intense, lol. He can be a fun character to use for sure, but in my case I'd have to re-map my controller settings in order to use his one frame knee. Or I'm missing an easier...
  17. Calintzsan

    Kick Cancel's

    I'll try that one again when I get on just to make sure. I think I may have skipped over the neutral throws. I'll check in a bit for you.
  18. Calintzsan

    Kick Cancel's

    That seems odd because I've tested that move on pretty much everything several times with many different timings. All instances were a success, although if the opponent manages to initiate a throw right at the very start of the black-flip, I think they can get a hold of you. I'm not entirely...
  19. Calintzsan

    Why do so many people dislike the VF cast?

    What system do you play on? I'll be happy to teach you Sarah anytime. Just don't get discouraged about using her since among the several people I've trained with Sarah, a few of them have done the same thing. The most common reaction is that she's too hard to learn, but in all honesty Akira...
  20. Calintzsan

    Kick Cancel's

    You might not be using it fast enough. In the middle of that Flamingo back-flip, the opponent cannot grab you. I made several tests with a human player to confirm that. If you want to know the timing or if you want to see it in action, I can most certainly show it to you, so long as you don't...
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