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  1. K

    Marie Rose Danger Zone Hold Bounce Issue

    Marie Rose's High Punch, Mid Kick and Low Punch Hold all guarantee a ground bounce on the blue zone in Danger Zone. However, the bounce height is severely inconsistent. From the Marie Rose section: There's something weird about the bounce, though. It doesn't seem to be affected by stances, and...
  2. K

    Characters Lolicopter - [Marie Rose Information & Discussion Thread]

    Okay, so I was messing around with Marie in Danger Zone, blue zone. From my testing, she can't any guaranteed ground bounce (ie. with tech rolling on) from any of her juggles. At all. The only move which can do so is PPPP, but it hits the opponent too far away to be of any use. The only move...
  3. K

    Momiji + Danger Zone = Win

    Momiji has got to be one of the characters who can capitalize on Danger Zone's floor bounces extremely well.
  4. K

    Ein's Halloween costume is hot.

    Ein's Halloween costume is hot.
  5. K

    Things that make you go hm...

    +10 is simply that - frame advantage. Nothing guaranteed, sadly, and is not as much of a pressure tool as people make it out to be. You have two options: throw or strike. If you think your opponent will block or hold, throw. If you think your opponent will strike, perform any move 19 frames...
  6. K

    Just got a PS4 and downloaded LR. Kasumi's 66K keeps coming out as 9K. Same with other moves...

    Just got a PS4 and downloaded LR. Kasumi's 66K keeps coming out as 9K. Same with other moves. The PS4 Dpad feels a lot weirder than DS3.
  7. K

    Kokoro Combo Thread

    Some Kokoro combos featuring her buffed 8PP and BT P6P8P. Gives her stun-launch game a much needed boost. Damage numbers are for juggles only (meaning total damage - [CB setup + CB!]) New CB juggle: 2P+K > BT P6P8P > P2KP. 53 damage on NH, but 81 on HCH - this is currently her most damaging CB...
  8. K

    Offensive Hold vs Virtual Water

    That's actually AI Sarah.
  9. K

    Nyotengu's Demonic Combo Thread

    Since Nyotengu is free for now, I decided to give her a go. Is there a list of what the optimum juggles are for NH, CH and Hi-C? Please and thank you. :) (So far, I've just been abusing H+K > PK > T)
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