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  1. Einzelkind

    New Costumes of Last Round

    While it's great that Team Ninja does these contests and actually put an outfit for every character in the game, I think a few of them would have needed some touching up. Some of the outfits just don't translate all that well from 2d into 3d. While the outfits that are less grounded in reality...
  2. Einzelkind

    DOA5LR Honoka Reveal Trailer

    How can one character out of 30-something ruin the entire franchise? I will never understand people that think that every character in a fighting game's roster has to cater to their specific tastes and needs. The entire point of creating new characters is to get a broader appeal and to pique new...
  3. Einzelkind

    DOA5LR Shall i be the only competitive player on PC. Please buy it :)

    I'd like to switch to the Steam version of the game, since the 360 and ps3 update seems kind of halfassed and I don't plan to buy a ps4 anytime soon, but I really wish Team Ninja would update and specify the system requirements on the steam page already. USFIV runs smoothly on my notebook, but I...
  4. Einzelkind

    Team Ninja Twitter

    Since Lisa and Rachel already have the nurse outfits, I'm gonna go with sexy nurses,doctors and patients. Get ready for those hospital gowns with the slits in the back.
  5. Einzelkind

    Team Ninja Twitter

    I don't think they've run out of ideas, they just chose to go the way of least amount of work for most amount of money. Of course they could put the actual fan favorites or other iconic costumes in the game, but why should they, if the fetish stuff makes more cash?
  6. Einzelkind

    Team Ninja Twitter

    Most of them are lazy as fuck as usual (they just slapped Lisa's labcoat on half of the cast), but gym teacher Christie is god tier.
  7. Einzelkind

    "What a pain!" The Rig strategy thread.

    Well, he didn't get a lot of new stuff anyway. I don't think I noticed any new moves other than :214::K:, which is pretty useless.
  8. Einzelkind

    Rig changes in DOA5U

    I didn't use him much in 5 and only started to pick him up now, so I'm not sure about most changes, but I did notice that they reduced the advantage from his throw out of bending stance from +10 to +9.
  9. Einzelkind

    Lei Fang changes in DOA5U

    I do like the new low kick out of Unshu as way to get out of the stance quicker. I already try to get rid of my habit to go into Unshu even though my enemy blocked my attack, but the new kick makes it easier to get out of this situation once it happens. The one hit CB set-up after you...
  10. Einzelkind

    Momiji General Discussion

    Don't forget that the CPU doing moves the player can't do, is nothing new for a DOA game. She does have a hidden move,though. While running h+k is a guard break that leaves her at +1.
  11. Einzelkind

    Lei Fang changes in DOA5U

    The frame advantage on 7k varies from +3 to +5 depending on the distance. The further away, the better. All of her other guard breaks got nerfed,though. 6h+k is -3 now and no longer guard breaks (gives a bound stun on counter hit). 1p+k is -3 uncharged (no guard break) and +5 fully charged...
  12. Einzelkind

    Momiji General Discussion

    Wouldn't it be smarter to just go for the CB after :214::P::p+k: BT :4::K: ? I also found a nice combo for her :9::K:: :p+k: (gives a limbo stun), :6::6::P::P:, :4::4::P::8::P::K:,:P::P::P::P: (92) Still need to test it on other weight classes,though. But it works on lightweights.
  13. Einzelkind

    Lei Fang changes in DOA5U

    After using her for a while, I feel like Team Ninja wanted to push her more into a defensive playstyle again. By nerfing 6h+k, taking away the string from 8k and getting rid of her running qcf p, they basically killed her already limited range game. Getting rid of most of her guard breaks...
  14. Einzelkind

    The DOA5U "Casual" thread. ^__^

    Does anyone else have a problem with the flickering lights in the forest stage? I don't know if it's my tv oder the stage itself, but it's really distracting. It also looks really weird that all the tiny leaves in the background are constantly in focus. I just don't know if I can somehow change...
  15. Einzelkind

    Momiji's safe moves and frame advantage

    I just thought, if I'm doing this anyway, might as well add the moves that leave her at -6. If you're at -6 and the character you're fighting against doesn't have a 6 frame throw (so everyone but grapplers) they can only punish the move with their 5 frame throw, which can be broken, can't it? Or...
  16. Einzelkind

    Momiji's safe moves and frame advantage

    Before everything gets put into one single thread, I thought I'd create one for her safe moves. Maybe we should start a new thread for all the important basics (safe moves, juggles etc.) to keep things neat and tidy. If I forgot some moves, just let me know. Moves that are safe on block: :P...
  17. Einzelkind

    Momiji General Discussion

    I'm surprised how safe Momiji is on block. I can post a list of every move tomorrow. Did anyone find a use for her qcb double sitdown stun in singles yet? Her moves from backturned are shit, so she can't really do a good follow-up.
  18. Einzelkind

    Lei Fang changes in DOA5U

    They changed the enemy's launch animation to that weird twirl. I only noticed that pp6pp doesn't connect on normal hit anymore. I don't know if the counter hit juggles got worse as well. Didn't have time to check yet. They also nerfed k2k, which doesn't launch anymore if the first kick hits...
  19. Einzelkind

    Momiji General Discussion

    She can do a flip over the opponent by pressing h+k from backturned by the way. I don't think it's in the movelist.
  20. Einzelkind

    Momiji General Discussion

    Well, Rig didn't get a nerf after the patch, while Mila did, so you never know.
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