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  1. tokiopewpew

    Anyone know what's up with the PC Netcode Patch?

    Not sure what you're asking for. Playing online with the PC version has already been possible three months ago and still is, you just have to switch to the online beta branch. Okay, it's labeled as a beta and only offers ranked matches, but it should work fine now since they released a patch...
  2. tokiopewpew

    System How long does a frame gap would be matter for holders?

    Ok, let's try that again. Just asking to be sure: With that, you want to point out that P+K takes 12 more frames to be executed compared to P, right? Of course do frames matter when it comes to keeping your opponent in stun and incresing the stun level. Although I would say that the scenario...
  3. tokiopewpew

    System How long does a frame gap would be matter for holders?

    Ok, I am not sure if I understand what you're actually asking for, but I'll try to give you an answer: When you compare possible follow-ups for a move, you also have to take a look at what kind of hit level the attacks you're thinking about have and what you want to achieve with the stun...
  4. tokiopewpew

    System How to know exactly how long a stun last? And what kind of stun can not be held?

    Yes. It shows how many frames the stun will last. In general, the higher the advantage is, the harder will it be to escape from it. If you have a follow up move that will reach the opponent and will hit within a frame window that is at least two frames less than the stun advantage on fastest...
  5. tokiopewpew

    DOA5U The Official Tier List with Discussion Thread

    Hi there and welcome! Not sure what others here think, but I'm having difficulties in understanding what you mean with "if theyre any different based on my intermediate skill level" and why you think that certain characters don't apply to you. You should know that exection requirements do not...
  6. tokiopewpew

    Little hint: Kasumi is wearing the same necklace in her new bikini (c43) as she does in her c6.

    Little hint: Kasumi is wearing the same necklace in her new bikini (c43) as she does in her c6.
  7. tokiopewpew

    Alpha-152 general discussion

    Mhm okay. I don't really get why she deserves to do so, but it's good to know. Thanks a lot for clarifying.
  8. tokiopewpew

    "This ends now. By my hand!" Kasumi's DOA5LR Discussion Thread

    Since I know that some of you guys play Alpha too ... you might want to take a look at this: http://www.freestepdodge.com/threads/alpha-152-general-discussion.2645/page-9#post-275815
  9. tokiopewpew

    Alpha-152 general discussion

    I lack of knowledge about Alpha, though I've never seen this before so I'm asking: Why is she able to teleport out of the blue when I just walk close to her? I wanted to grab because I was expecting a parry. As you can see in my move details, my punch came out after she teleported. Does Alpha...
  10. tokiopewpew

    DOA5LR: Labrys San (Rig) vs. KING JAIMY (Akira) - Lobby Match

    You whooped him pretty much in later matches though :P
  11. tokiopewpew

    "This ends now. By my hand!" Kasumi's DOA5LR Discussion Thread

    Mhm ... when you use 66K, always use the follow-up K as long as you notice the opponent does not try to hold, due to safety. Unfavorably if it misses though. You can use PPK(K) / H+K + Hoshinpo cancel or 3P+K to cover big gaps. Other than that ... you propably have to run up to force a guess...
  12. tokiopewpew

    Media Attack Trading and Other System Issues in DOA5

    In this case, I have to say that I had no intention of watching it first but seeing it on the front page again and again finally made me to click on it. And I actually found this pretty interesting. I don't think it makes the game look bad. Every player should be aware that every game has it's...
  13. tokiopewpew

    DOA5LR The Kunoichi of Destiny - DOA5LR Kasumi Comprehensive Breakdown

    Of course is there a difference between these moves / strings. KK7K contains three kicks that cause a stun on normal hit, deal higher damage and therefore increase the stun level faster as PP7K or a single 7K do. Not sure what you mean with "cross up", but if you're talking about moving right...
  14. tokiopewpew

    DOA5LR Ver.1.04 + DLC Trailer

    As I expected, only minor changes on the characters at first sight (except Honoka maybe). They did not even touch Christie. And yes, they finally fixed that! That was so annoying, haha.
  15. tokiopewpew

    News DOA Festival 8/1 + Playse 5v5 8/2 in Tokyo Japan!

    Just watched it, that was great xD SlyBass should take a look at that, pretty sure he would like it.
  16. tokiopewpew

    DEAD OR ALIVE Festival Live Stream Full Video

    Yeah thanks a lot. I was not even able to watch it live since YT does not allow livestreaming here in my country xD
  17. tokiopewpew

    DOA5LR Tips and strategies against all characters

    You can prevent it by using low punches or high crushes a lot. Something that puts you in a crouching state. The best way to avoid it is propably simply ducking it and then throwing her. It might take a time until you recognize the (moves) from which she can go into it.
  18. tokiopewpew

    Anyone else sad to see no DOA news at e3?

    Fixed. Thanks for correcting. Gonna look it up before writing next time, haha.
  19. tokiopewpew

    Anyone else sad to see no DOA news at e3?

    I joined with Part 5, but I heared there was a gap of 6-7 years between it and Doa4. And if I take a look at how long it takes them to implement single (actually existing) functions into the game now - PC especially, but also on the consoles before - then I don't think one should expect a new...
  20. tokiopewpew

    Fix this, TN

    Well, it would force both players to take even more care of their position in this stage. These little corners and uneven walls due to the waste containers and barrels can already mess up wall slams / juggles a lot.
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