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  1. Nobus3r1

    Rachel nerfs

    What are we defining as minuscule damage differences? For example: NH 8K 7P T 9P 2K (whiff) = 58 damage NH 8K 7P T 6PKP = 74 damage 41236T 6PP T 9P 2K(whiff) = 68 damage 41236T 6PP T 6PKP = 84 damage Just finishing the combo is 16 more damage (haven't tested every possible variation...
  2. Nobus3r1

    Rachel nerfs

    IMO it's actually kind of dumb to hold 1PP now. You'd almost certainly get more damage by blocking and punishing.
  3. Nobus3r1

    DOA5U DOA5U 1.03 Patch

    To a point. I remember early Injustice where there where otherwise lopsided or unfavorable matchups that could be swung entirely by the gods of random stage select. It wasn't fun.
  4. Nobus3r1

    DOA5U DOA5U 1.03 Patch

    I mean it's only fair, right? In the next patch she'll take herself down.
  5. Nobus3r1

    Rachel General Discussion

    As already mentioned that would have made too much sense. As it is the move has been, to me, mostly reclassified as a fifth taunt. What I really found more worrying where the other changes she received (1PP, 214P, 4PP) as those would seem to indicate that the people that TN are listening to...
  6. Nobus3r1

    Rachel Buffs

    I would like an additional follow-up to 1P. Something like hold 1PP (wtf is the notation for a held direction?) that goes low-low. I wouldn't even mind if the artist formerly known as 1PP stayed as retardedly unsafe as they made it if the opponent actually had to think about the possibility...
  7. Nobus3r1

    Rachel nerfs

    I wouldn't say that reactionary patching of the game is preventing some of the player base from becoming smarter. I think they've managed that feat on their own. The rest however is spot on. This nerf stuff so I don't have to deal with it situation actually reminded me of some of the shittier...
  8. Nobus3r1

    Rachel nerfs

    What they did to Mila in vanilla was the systematic destruction of the character. I'm laughing at the people in the patch comments who are dismissing this comparison because they don't know what they're talking about (I also don't want to talk to them). Not only where her various tackles...
  9. Nobus3r1

    DOA5U DOA5U 1.03 Patch

    The 214P change is downright confusing because a) shouldn't be throwing it out raw b) if someone is throwing it out raw and you're getting hit by it you're terrible. The 1PP change is actually more depressing because it would seem to reveal just how terrible the whining about the character was...
  10. Nobus3r1

    Rachel nerfs

    Amen. The worse part is just how apparent it is that TN was listening to the crybabies. Nerfing stomp into a non-factor is one thing but then you have 1PP and 214P going from -12 on block to -15 on block. Nevermind that the former string might be one of the easiest moves in the game to hold...
  11. Nobus3r1

    Rachel nerfs

    I would be looking for a guarenteed stomp. That said I think that this thread and the anti-Rachel strategies thread can be safely closed now in favor of a 'General discussion' topic as those topics no longer seem relevant.
  12. Nobus3r1

    DOA5U DOA5U 1.03 Patch

    I would call switching to a character that wasn't ruined by scrubs a form of adaptation.
  13. Nobus3r1

    Rachel nerfs

    I was getting -7 for 6K, stomp whiff. If they're going to make the move suck I'd rather they'd just replaced it with something else.
  14. Nobus3r1

    Official DC/MD/VA Thread

    Let's make DoA happen.
  15. Nobus3r1

    Rachel nerfs

    I like how you speak like you know everything about how the game is and ever will be. There aren't any absolutes. I can also say that the training mode computer has shown me that you're wrong. Haven't recorded this. Not sure if it's character or terrain specific but there have been a number...
  16. Nobus3r1

    Rachel match-up chart discussion

    I agree with most of what you've said but I'm pretty sure that the Rachel player can tailor their air throw follow-ups to control whether the opponent is face up or face down for the stomp. This might be weight class dependent and probably merits more testing.
  17. Nobus3r1

    Rachel nerfs

    And your solution based on your design philosophy, from what I'm seeing, would be to turn that into low risk/no reward. I also disagree on a theoretical level that simple shouldn't also be good. Simple shouldn't be the best. There should be a reward for learning things of greater complexity...
  18. Nobus3r1

    Rachel nerfs

    Compared to most of the cast I suppose. Compared to other Super Heavyweights not really from what I've seen. From both experience and frame data there isn't a ton of overlap between strings that are safe and strings that are useful (i.e. KK is safe on block but you'd never use it because if it...
  19. Nobus3r1

    Rachel match-up chart discussion

    Haven't played enough Hitomi's to weigh in on that matchup but even the ass-tastic Helena's I've encountered have been very problematic.
  20. Nobus3r1

    Rachel nerfs

    It actually would make her pretty bad, because as I said, if that isn't there then she doesn't really have an edge in any area over other characters in terms of why play her over other them. You have picked an extreme example. Your example would be more comparable if everyone of Rachel's...
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