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  1. Zack117

    [PS4]Throwdowns would stop and freeze my game

    Yes, I'm currently using the explicit matchmaking for ranked. It takes some minutes to find someone, but at least it works better as opposed to throwdowns. But even the ranked match search is broken. Sometimes (after about 3 matches) I cannot find anyone for about 5 minutes. Then I press...
  2. Zack117

    [PS4]Throwdowns would stop and freeze my game

    I hope this is the right sub-forum for this matter. The throwdowns in this game frustrate me since release. It bothers me since throwdowns in training mode were the most consistent way in Ultimate to meet new players - at least for me. I have a weird glitch going on with my PS4 version: I...
  3. Zack117

    DOA5LR Helena in DOA5: Last Round

    I see your point but I do not think this guide would be about you telling other people how to play her but to offer them a different point of perspective for this character by explaining how you play her. Everyone plays the same character a bit different, be it more or less. And the more...
  4. Zack117

    DOA5LR Helena in DOA5: Last Round

    Has something changed from vanilla/Ultimate to LR regarding inputs? I must agree on this. I'm playing Helena only for about a month now but 33P became my favorite move of her. Easily. It worked so well as a crush, combo starter and going-in. Now it only stuns on CH which makes it inconsistent...
  5. Zack117

    This game's online system frustrates me SO BLEEPING MUCH sometimes.

    So far my online experience has been much much better on ps4 than it was on ps3. Had just a couple of matches so far that were terrible and unplayable in terms of connection/lag. Maybe I'm lucky or it is just me,but I feel like they really did improve the netcode.
  6. Zack117

    "May the bells of good fortune give her 10 good moves" Top 10 moves

    Nevermind. I've realized that you cannot grab your opponent while he is striking... should've considered taking a second look at the triangle system. What are you guys using for whiff punishing while BKO ducking the high/mid strings of the opponent? I've found myself using BKO 6PP more than...
  7. Zack117

    DOA5LR Helena in DOA5: Last Round

    You guys would not believe how valuable this information is to me and how much it helped me. I've watched many videos, matches and past streams from finals for multiple times, partially frame by frame, trying to analyze, but I couldn't figure THIS out. There are so many things happening in a...
  8. Zack117

    DOA5LR Helena in DOA5: Last Round

    Could someone please explicate this "reset game" with Helena for me? I would really appreciate it as I'm still learning this character. My understanding is that every character in the game can reset the situation in the middle of a string/stun with 2p. But what good does it do? I mean the...
  9. Zack117

    Community DOA Player Base Map

    Thanks for your entry, SlyBass. Even though I'm currently not using XBL, could you please remove the underscore from my XBL Gamertag in the map entry? Thanks in advance.
  10. Zack117

    Community DOA Player Base Map

    Country: Germany State: Bayern City: Nuremberg PSN: Zack_Zavage XBL: Zack Zavage
  11. Zack117

    "May the bells of good fortune give her 10 good moves" Top 10 moves

    I'm currently struggling with her BKO Throw. It just doesn't connect, even though I manage to duck under the attacks of my opponent. Their high strikes always seem to ignore my ducking throw and hit me out of my animation. AFAIK throws should connect when the opponent's hits are not in their...
  12. Zack117

    DOA5U Helena Combo Thread

    This thread has helped me out so much, thanks a lot. I wonder what's your follow-up on her high crush P+K on counter hit. I'm currently using her 236PKP as an ender.
  13. Zack117

    This game's online system frustrates me SO BLEEPING MUCH sometimes.

    The answer to my question may be obvious but why should the current state of DoA online change with the release of LR? I haven't heard any words from TN so far on changing the netcode of the game or so. Perhaps I missed something.
  14. Zack117

    Dead or Alive 5 Ultimate: Helena

    Nice, thanks. Also thanks to everyone who's contributing to this thread, especially the OP.
  15. Zack117

    "May the bells of good fortune give her 10 good moves" Top 10 moves

    Thanks a lot for the instructions! I've always thought a mid attack is supposed to hit mid and low attacks are supposed to hit low. Did I miss something here?
  16. Zack117

    Dead or Alive 5 Ultimate: Helena

    Please excuse the eventual banality of this question but what exactly does the "i" and the number behind it mean? For instance: I assume it's some sort of frame data, but which?
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