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  1. Thanapon Buamongkol

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    No rage. I'm listening to your opinion. It is just me who can't figure out which move or setup of her that could be stupidly strong as well as I do not see how easier of her to CB than that Jann Lee, Kasumi, Rig, etc.. capable of. Or is she become strong only among certain gamer.
  2. Thanapon Buamongkol

    Kokoro's Match-up Rating Discussion

    1) Hold the second K (the low sweep) which is totally able to react once you notice 3H+K deployed, avoid to hold 3H+K and do not try to hold P (P is holdable but you need to whiff the second K somehow). However, next time Hayate might just 3H+K then low throw you. I personally prefer guard...
  3. Thanapon Buamongkol

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    Just hold 7, and your Kokoro will slowly walk backward and guard at the same time. While you guard all mid/high attack ,whenever opponent's low hit connect, you will be bounced back a little making some opponent's follow up (that usually suppose to connect) whiff. This could be tested in the...
  4. Thanapon Buamongkol

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    In case someone feel annoy with Christie's 1H+KP or Helena's low kick. There is something you can do with 7. Against Christie: Christie’s 1H+KP give -7 on guard which make her (Christie's) follow up like 6P unable to be countered. However, if you press 7 during get hit by low punch, Kokoro’s...
  5. Thanapon Buamongkol

    What is your best open up ?

    In addition to Kokoro’s opening move discussed above, 236T also have usage during stun. Although she will grab only if opponent try high/mid hold while low hold will whiff the grab, however, it is not always required that grab need to be connected to become effective. [The following move...
  6. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    I have already refined all my comments in this topic to become latency free. All that left are legal and could be tested in the training mode.
  7. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    Yes. Sometime I even feel guilty when I saw opponent try to counter or throw with the "Theoretically Correct" move but with wrong timing. Sometime I got hate message like "Laggy bitch" or "Do not put Lag in the equation to WIN". And I always reply to apologize to them for causing bad feeling...
  8. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    Acknowledge and thanks for explanation.
  9. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    I feel apologize for my misunderstanding of the intention of the forum as I'm quite new here. I thought the forum is where the information are shared and reader can choose to exploit what they feel interest. The information I shared is fact, but what might bother reader is its efficiency might...
  10. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    It won't even against Kokoro's own P. As I mentioned before, I have tested it in training mode, any Kokoro's punch, kick (P,6P,6K,3K) can counter P+K from 6KP==>8P==>6PP ==>(now opponent stay at mid range)==> P+K setup. Actually your setup that begin with 6KP is also good because it has the...
  11. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    1.) Stun ==> P ==> 2P+K2K (force tech) ==> the rest as you already mentioned : This is what I mentioned about 2P+K2K, my prefer setup. 2.) 6KP==>8P==>6PP ==>(now opponent stay at mid range)==> P+K : I just have verified my assumption a moment ago in training mode, any Kokoro's punch, kick...
  12. Thanapon Buamongkol

    DOA5U NanhouDrops says Hi to you Kokoro Players (New Tech)

    I personally prefer 2P+K2K (force tech) instead of 9PP2K then 2H+KK from item no.1). The rest you have already mentioned. I think the last P+K from no.2 is too easy to be countered even with +6. I personally feel that this set up is too weak compared to her other setup. Letting item no.3) to...
  13. Thanapon Buamongkol

    What is your best open up ?

    Yes, that is her best move since she loss her 6P+K (her former best).
  14. Thanapon Buamongkol

    DOA5U Use for Heichu P in 5U

    Yes , I confirm that it is +13 for low hold. Interesting.
  15. Thanapon Buamongkol

    DOA5U Use for Heichu P in 5U

    It is already in my arsenal, but not for the real damage. I use just for confusing opponent so that they don't feel that I keep repeating the same move. By the way, I need to verify it tonight whether it is really +13 after low hold.
  16. Thanapon Buamongkol

    Kokoro's Match-up Rating Discussion

    OK, after my trial&error for a week. I think here is her effective move on mid range with P+K. It works even with 1Bar connection. P+K -> 6PP (P or throw) On counter hit, launch with 6PPP will most likely connect. On guard, chance to get counter hit from 6P if the opponent didn't aware of +1...
  17. Thanapon Buamongkol

    Kokoro's Match-up Rating Discussion

    Thank you for such extensive information. Never realize that Genfu ever have such a good tools. It is virtually impossible for my zone to find any good Genfu player regardless of how I set the matching parameter. Even the chance to find any Genfu player is close to zero according to my play...
  18. Thanapon Buamongkol

    Kokoro's Match-up Rating Discussion

    Just ask if that 6 come mainly from the Ayane's ability to evade (or keep distance) right?
  19. Thanapon Buamongkol

    Kokoro's Match-up Rating Discussion

    I think the following are quite right, Akira, Ayane, Bass, Christie, Eliot, Hayate, Helena, Jann, Leifang, Kasumi, Mila, Pai, Lisa, Tina Not sure for the rest. Except that Rachel - 6 is quite questionable when considering Rachel's nonstop ground game and her 1PP (high crush move then launch)...
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