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  1. PuertoRicanStyL

    So it seems Akira can't interrupt someone's string or move, nor does he win when moves clash...

    So it seems Akira can't interrupt someone's string or move, nor does he win when moves clash.. Least that's what it feels like.
  2. PuertoRicanStyL

    Is there a thread that has all the inputs to customize the characters hair and accessories...

    Is there a thread that has all the inputs to customize the characters hair and accessories? Tried searching, but found nada.
  3. PuertoRicanStyL

    Be coo if Akira's Yohou (33P) kept em afloat instead of forcing em into the ground.

    Be coo if Akira's Yohou (33P) kept em afloat instead of forcing em into the ground.
  4. PuertoRicanStyL

    Lightning Returns: Final Fantasy XIII Lara Croft Tomb Raider DLC

    A collaboration between two heroines, this equipment for Lightning to use is modeled on Lara Croft from Tomb Raider.
  5. PuertoRicanStyL

    DOA5U Akira Patch 1.04 Changes

    But aren't those changes there just on whiff, and not on block? Edit* The only moves that are + on block on that list are 46+P ane 214+P. And those are only +1 on block. Were those moves - before? And what moves are his frame trap moves now?
  6. PuertoRicanStyL

    DOA5U Akira Patch 1.04 Changes

    Yea the patch came out for the 360 this morning. One thing I think remember reading was his 214P was supposed to be +3 on block like it is in VF. But it's still +1 on block.. I don't really know what his frames were before the update. I just haven't seen anything posted/written anywhere about...
  7. PuertoRicanStyL

    DOA5U Akira Patch 1.04 Changes

    I thought those 'when move does not hit' meant when you whiffed em. I'm a lil confused, cause I don't see anything listed for frame differences for any moves on block.
  8. PuertoRicanStyL

    If you think you're standing far enough away to not get hit by a rising kick, back up some more...

    If you think you're standing far enough away to not get hit by a rising kick, back up some more. lol.
  9. PuertoRicanStyL

    This is the only fighting game (that I know of) where 97% of the players use pads instead of...

    This is the only fighting game (that I know of) where 97% of the players use pads instead of sticks. It's usually the other way around.
  10. PuertoRicanStyL

    I hope they fixed not being able to block Jacky's lows with the gaurd button after blocking his...

    I hope they fixed not being able to block Jacky's lows with the gaurd button after blocking his backfist.
  11. PuertoRicanStyL

    Hardest thing for me to get used to on here is defending while in the stun game. I feel like I'm...

    Hardest thing for me to get used to on here is defending while in the stun game. I feel like I'm constantly spinning my stick to stag esc.
  12. PuertoRicanStyL

    The reach on dem wake up kicks makes even Dhalsim say 'Dam!' It's like that in VF too.

    The reach on dem wake up kicks makes even Dhalsim say 'Dam!' It's like that in VF too.
  13. PuertoRicanStyL

    LIGHTNING RETURNS: FINAL FANTASY XIII - Retro-spective Trailer

    The scope of FINAL FANTASY XIII's mythology is so massive it could only be fully told across three games, and the saga will finally reach its conclusion on February 11, 2014. Join us as we look back on the stories of FINAL FANTASY XIII and FINAL FANTASY XIII-2 that shaped Lightning into the...
  14. PuertoRicanStyL

    Funny when ppl that's been playin DoA since 4 or earlier taunt/stomp me after a W. Been playin...

    Funny when ppl that's been playin DoA since 4 or earlier taunt/stomp me after a W. Been playin DoA for a month. Congratz on your victory ^-^
  15. PuertoRicanStyL

    Taylor Swift Attacked at Grammys

    LOL!
  16. PuertoRicanStyL

    Uhg. Sucks being at the mercy of someone when they hit ya with a simple poke :/ Guess that's...

    Uhg. Sucks being at the mercy of someone when they hit ya with a simple poke :/ Guess that's what makes DOA DOA though.
  17. PuertoRicanStyL

    DOA5U Bugs

    I guess this would be the best place to put this. When Jacky does his 4P to 2K, you can't block the low kick unless you let go of the guard button and block low or crouch into the 2 position with the stick. If you try to duck while holding guard to block the second hit/low kick, you'll get hit...
  18. PuertoRicanStyL

    So apparently, to block Jacky's low kick after his spinning back fist, you have to let go of the...

    So apparently, to block Jacky's low kick after his spinning back fist, you have to let go of the block button and block low using the stick.
  19. PuertoRicanStyL

    Be nice if you could recover in time to block the 3rd hit of a string after eveading the 1st one...

    Be nice if you could recover in time to block the 3rd hit of a string after eveading the 1st one :| Or least dash cancel to recover faster
  20. PuertoRicanStyL

    Hey there urr body

    Yea, it is strange that those things are left out while going through command training and combo challenge, especially with how in depth the tutorial goes. Even with other things like holding jumping kicks and punches. It's on the list, but it just skips them. Anyways. I also read that she has...
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