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  1. HiguraShiki

    Brad notepad

    Yea from my time with Brad, he plays best as a whiff punisher, spacer, stance transition character. He's actually better than I thought he would be personally, his worst matchups seem to be characters with lots of fast true mids (Hitomi) which he cannot crush.
  2. HiguraShiki

    Are holds used by everyone who plays or only skilled players?

    1) Once again, the only "standard" combo's for characters are juggles. Well ok, maybe the guaranteed stuff are standard, but you cannot guess out of it, so I honestly don't know what "standard" combo's you are talking about. You can really just throw in any move and it will continue the stun...
  3. HiguraShiki

    The Official Dead or Alive 5 Tier List with Discussion thread

    They aren't Gen Fu or LeiFang level how? He gets a guaranteed 9K off of a parry. And easy to bait out compared to Lei/Gen how? They have practically the same frames. Zack kind of benefits from the new system? The new system actually hurts him even more. Every character can get CB's. Also, what...
  4. HiguraShiki

    Are holds used by everyone who plays or only skilled players?

    There are no "standard" combo's until after you launch the opponent in the air. Once you launch them in the air, then yes there are certain ways to juggle with each character depending on the launch height, but that isn't even guessing. On the ground you use any move that increases the stun...
  5. HiguraShiki

    force techs,vortex loops? what the hell?

    I figured that 2kk forcetech's on certain occasions but with strict timing. I usually use it as an ender if I don't get a high counter hit, since then 3kk will whiff. Does Brad's CB forcetech work on all weights?
  6. HiguraShiki

    Good game, Bad game Online/Offline thread

    Welp, least I did the grab ^_^
  7. HiguraShiki

    Sidestepping

    That's what I'm trying to say. I don't understand why they would make low holds have speedy recoveries. It's pretty difficult to grab a low hold on reaction, since by the time you notice it, they have already recovered. But eh, I'm not much of a balance tester, just the way I feel.
  8. HiguraShiki

    Are holds used by everyone who plays or only skilled players?

    No one is talking about the similarities between anything and DOA but you. I don't know WHY you are talking about it because it doesn't prove anything at all and has nothing to do with the topic at hand. The topic being Once you get stunned, you are forced to hold a majority of the time. If you...
  9. HiguraShiki

    Good game, Bad game Online/Offline thread

    I was aiming to do something else but unfortunately forgot to cancel the grab two times X_X
  10. HiguraShiki

    Good game, Bad game Online/Offline thread

    Yup I do know. But was it what you did to me or what I did to you after? Both were funny to me XD
  11. HiguraShiki

    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    Just because it is quick doesn't mean that the opponent cannot stop it, even if you try to free cancel it.. Also, I don't think 6P+K or 6K is fast enough to stop a well timed 2P.
  12. HiguraShiki

    Sidestepping

    If it isn't a high attack, it should hit you when you are crouching, unless of course you use a move that crushes mids.
  13. HiguraShiki

    Sidestepping

    What irritates me is when people low hold out of certain high attacks and grabs. You shouldn't be rewarded for guessing wrong (since holds are guessing). If you felt a high attack was coming, you should either block it, hold it, or just duck. Low holding kind of ruins things, since the recovery...
  14. HiguraShiki

    Sidestepping

    What? Only high attacks go over your head. Any mid punch or kick will land if you are crouching.
  15. HiguraShiki

    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    What safe ways? If you block any move that transitions into his sway, you can just 2p to stop it.
  16. HiguraShiki

    What's your system voice?

    Tina and LeiFang usually.
  17. HiguraShiki

    Sidestepping

    I personally don't get why sweeps can knock people out of the air, since it does happen sometimes. Must be the odd hitboxes. But it is impossible for highs to knock you out while you are ducking. They are probably not high attacks.
  18. HiguraShiki

    Mila Match Videos

    My bad. I heard spam and figured it was the 3h+k forcetech since ppl usually complain about that.
  19. HiguraShiki

    Mila Match Videos

    the 3H+K forcetech stuff is a legit mixup... you force the person to guess between either a 3H+K or 9P, which will both cause the P+K into 3H+K forcetech. If you feel they will block or hold, you can throw out 6T for the guaranteed K mixups or you can TD for the TD break mixups. You use it when...
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