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  1. Tulkas

    Nice avatar :)

    Nice avatar :)
  2. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    My dear, of course it is referring to prices because they just follow that statement with: Edit: Anyway, it seems we have to wait untill 25th March and see.
  3. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    The only hope I still hold is that Marie Rose price announcement was in the context of 1 million downloads of Core Fighters. Which perhaps means that Marie will be free in retail version.
  4. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    It's not true. TN said about (paid) DLC characters: So that statement was not only for DOA5 was for *fighting games* in general which includes 5U. (Source: http://uk.ign.com/articles/2012/06/20/dead-or-alive-5-wont-feature-unfair-dlc-fighters)
  5. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    https://www.facebook.com/media/set/?set=a.10152069431271785.1073741865.109196331784&type=1
  6. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    I don't how, can u do it for me please? :oops:
  7. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    BTW, I would like to include her in my arcade stick artwork but I need main still image with transparent background instead that white one... Can somebody help me with this?
  8. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    I like DOA story. Phase 4 drops a tear in hidden scene after credits. This article does a mention about his "sorrowful existence": http://www.siliconera.com/2014/03/03/dead-alive-5-ultimate-gets-another-new-character-arcades/
  9. Tulkas

    Characters Marie Rose, Phase 4 and 1.05

    It's very likely... I hope her voice acting be much better than K152...
  10. Tulkas

    Juggles and combos

    This stuff is great! it would be really good to update it to ultimate 1.04. I have write down some new juggles, perhaps it could help. I think would be even better if @Seppu craetes a new thread for ultimate 1.04 brad juggles and he manages the first posts for sumarizing juggles. Even Seppu...
  11. Tulkas

    Campaign "Don't Overlook Brad Wong"

    I decide to resume this campaing, so that's whay I did this poll: http://www.freestepdodge.com/threads/collecting-signatures-for-changing-brads-hand-stand-command.4156/ I'm convinced that -according to pool results- this can be achieved.
  12. Tulkas

    Juggles and combos

    I've not found this guaranteed, all those strikes have been helded in real fights...
  13. Tulkas

    Gentting used to my first arcade stick, it has not been easy as I expected... :/

    Gentting used to my first arcade stick, it has not been easy as I expected... :/
  14. Tulkas

    KIT14 - DOA5U - Maxninja vs Vroly

    Nice Momo :)
  15. Tulkas

    Winter Brawl 8: DOA5U: AFD Requiem vs MC Kwiggle

    Great fight! :D
  16. Tulkas

    Winter Brawl 8: DOA5U: RG Sonic Fox vs Jaegar

    I mean, it is the best Rig performance I've seen in a tournament until now.
  17. Tulkas

    Winter Brawl 8: DOA5U: RG Sonic Fox vs Jaegar

    Honors to Rig. :)
  18. Tulkas

    Winter Brawl 8: DOA5U: Jaegar vs NinjaGuy446

    Wow! What a fast Rig! :D
  19. Tulkas

    Characters "Collecting signatures" for changing Brad's Hand Stand command

    Because I edited first post to add some member names, I'm unsure if system triggered alert for calling them to this thread. So I call Brad players again: @HoodsXx, @Seppu, @Tones, @ShinQuan, @Patrick Wimmer, @HiguraShiki, @Legend2021, @Demoth, @P1naatt1ke1tt0, @Incognito, @E_Westra, @Moritsuna...
  20. Tulkas

    Characters "Collecting signatures" for changing Brad's Hand Stand command

    A free cancel after a forward dash implies many problems: 66 h is a very risky execution which can end up as a mid kick hold. This could be easily fatal in a real game. 66 h 6p+k means spending more frames. Even if executed right, it decreases potential/efectiveness of "forward dash then 6p+k"...
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