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  1. LunaKage

    DOA5U Ayane Self-Improvement and Critique Thread

    Here's an update video for you guys so you can see my progress, I just passed my 2 week milestone, and I'm smack dab in the middle of week three, so here's the best matches I was able to pull out of myself while playing offline with Ryujin earlier tonight:
  2. LunaKage

    Concerning Juggles

    So I'm an elitest now? I don't have a counter argument? My counter argument is that you wont be able to beat a good player without using combos, and it's true, and I challenge you to prove me wrong. I'd challenge you myself but I don't play the vita, if you ever got the PS3 version, I'd be happy...
  3. LunaKage

    Concerning Juggles

    Yeah you definitely fought the worst of the worst. Makoto is actually the worst character in the game, and that's even when she's doing her good shit. Saying you don't need combos just because you beat some scrubby mashers who ALSO don't know combos, doesn't mean that you can actually survive...
  4. LunaKage

    Concerning Juggles

    Did he... did he just say he never felt the need to use combos in BLAZBLUE? Were you only fighting against Toddlers? Actually I take that back, because even toddlers understand that BlazBlue is one of the most combo heavy fighters out there. If you don't do any kind of combo off of ANY hit...
  5. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    4P is so bad when you're fighting someone good lol. Granted it's a good tool, but the fact that it's punishable on block, and on hit, and has no kind of mixup in it's followups, which are also punishable on block, makes it really risky. Yes it tracks, crushes highs, and launches on CH, but the...
  6. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    Congrats mah niggs, you've waited far too long for this, and I'm glad it's finally a reality. Make me proud good sir.
  7. LunaKage

    The fighting game problem

    Actually you would fit into the type 1. Since I said Type 1's actually have the highest chance of getting to the high level of play. Most people start off as Type 1s, since most people who transition into competitive play, start off respecting what makes competitive play good/fun. I simply...
  8. LunaKage

    Community Rise of Clans

    I've been a part of the BB community for 5 years (lol09er) but before that I played Tekken for about 2 years. In that whole 7 years of playing, I have only just now started hearing about clans, and it seems exclusive to DOA. The closest thing to clans I can think of are sponserships, or teams...
  9. LunaKage

    The fighting game problem

    I personally don't think that's gonna matter much in the long run. The average casual gamer can be broken down into two categories: 1. The gamer who realizes the level of skill required in high level play, and respects those who reach those levels. 2. The gamer who thinks people who know combos...
  10. LunaKage

    Community DOA Player Base Map

    United States Michigan Redford/Detroit Area PSN: LunaKage
  11. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    I just whiff punish everyone for everything. Also magic 4P. Random netplay scrubs are the best way to unwind after a hard day.
  12. LunaKage

    DOA5U "Prepare" - Ayane General Gameplay Discussion

    Spacing game is a bit tricky with Ayane, since it seems like the moves that net you the best reward also require you to be closer, and are also less safe to throw out. I get quite a bit of success with 3H+K, but it's reward is very low, 3P I've had almost no success with, I find myself getting...
  13. LunaKage

    DOA5U "Prepare" - Ayane General Gameplay Discussion

    Your Mexican counterpart of course. He plays Ajane, and Mamacitamiji.
  14. LunaKage

    DOA5U "Prepare" - Ayane General Gameplay Discussion

    iHajon showed me a few combos off of 3H+K, but they're extremely difficult to pick up.
  15. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    BT8K is -5, I tested it earlier, unless it hits with the last active frames I suppose, a lot of moves do that, but point blank it's -5. But yeah, totally gonna Low crush the shit out of 2P whenever I notice people disrespecting. Seriously man after last night I was about to turn into a...
  16. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    9K is -7, which at least makes it punishable to grapplers, but other than that it's still relatively safe.
  17. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    Well shit, guess I'll mess around with it more, since it's nice to have frame advantage. Also, I found a use for BT8K, I was thinking it was way worse than it really is, but it's a semi-decent low crush that's only -5 on block. Granted it's not gonna be good to use a whole lot, but for someone...
  18. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    Wait wait, hold up. There's no charge effect? It looks EXACTLY the same? Just has different properties? Well shit if that's the case, then I've probably done it several times. I figured it would have the charge effects, like the power blows do.
  19. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    Isn't that what her character is supposed to be though? A shitty clone of Kasumi. Expecting a failed clone to be better than the original is asking too much /Story Mode Rant End Anyways, on the topic of 1P+K~P I've done everything you said, I've messed with different timings, nothing works...
  20. LunaKage

    DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

    I make 4P look broken. I took a game off of iHajin's Day One Phase Four by liberally applying that move to infected areas. I never finish PPKKK though. Also, Charging 1P+K~P doesn't seem to work. I've followed both Force's and iHajin's advice, I figure there's gotta be SOMETHING that I can do...
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