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  1. S

    Okizeme general discussion

    Sure, Tina can 6f+k or 4k, but the timing seems very finicky. I'd rather low throw for big damage and reset the situation; same with Mila, where her low throw is a free launcher. Other characters might do better off a stun, I'm sure.
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    Buffering from guardstun/dashes

    Yeah, trying to play correctly seems to be a one-way ticket to Rapesville USA; the grapplers are particularly screwed given their inability to mash nearly as well as a ninja and their dependance on punishing with throws. You can still do some good stuff, but eventually spamming 1p to JO Cyclone...
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    Okizeme general discussion

    Well of course Kasumi and Ayane are the exception. Jesus. Well, that explains why I'm just getting butchered trying to do anything with Tina. I had been trying to get over and throw punish but it was always a strike in the face afterward. I thought maybe the rising kicks were both considered...
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    DOA 5 Tina Thread

    The second one. I want to be two back dashes away from someone, that's Tina's happy place if she doesn't have a stun combo going. Across the screen, I can't do shit to get in close if they want to run away all day and since it's incredibly hard to punish their spam it's their game entirely...
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    Dead Or Alive 5 Patch Changes

    I would like to know this as well. Are they specific like west coast/east coast? I know I'm playing a lot of japanese players and that can't help.
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    DOA 5 Tina Thread

    So how the fuck do you do anything about people running away? It seems like anything she tries running just gets beat out. This game needs a Tekken shoulder ram or she needs to be able to tackle from the run or something, goddamn. I wouldn't mind trying to bait and punish but oh wait, online...
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    Dead Or Alive 5 Patch Changes

    I think I'm done with this shit, certainly till I get a working stick (evidently my choices are between a stick that doesn't register diagonals and a pad that randomly registers unwanted diagonals). Between everything being safe as fuck online (I can't beat, let alone punish, -10 stuff, it's...
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    Bayman Q/A

    No throw is guaranteed from a guard break, if they have any attack registering on the first recovery frame they'll beat you out. This is fine for Bayman, however, as he has a plethora of offensive holds. At +9, 6f+p should beat anything high or mid that doesn't tech crouch, and 66f+p should beat...
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    Tina combo thread

    I'm almost certain if you get the CB on 66k kp you're getting the holdable front crumple stun and not the limbo stun; I tested and 6p+k definitely knocks down even if you're not at threshold from behind. Still, 8p or 33k should be guaranteed, so you can get something off of it. I'm going to...
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    Grapple Options.

    Pretty sure it's just f+p if you're face down head towards, yes.
  11. S

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Always assume you're on the left side. 6 is forward, 4 is back. Always. Regarding canceling takedowns, does anyone know for sure if you can cancel the followups if you hold f down? I've been double-tapping but that doesn't seem entirely reliable, and sometimes I'd rather come out of the cancel...
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    Buffering from guardstun/dashes

    So I'm trying to improve my throw punishment game mainly to make sure it's the online and not me when I'm getting fucked by -10 spam all day, and it's occurred to me that I am actually not 100% sure how to buffer a throw or other moves out of guardstun correctly. 1) Do I need to wait to come...
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    Okizeme general discussion

    I've been trying to work this into my game (thanks, by the way) but this is very hard to use, seems like. It doesn't seem like you can wait to start at least Tina's version until after you've seen the wakeup kick initiate so it's a total guess, and even when I guess right and it comes off it...
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    DoA5 counter hold system kinda repetitive?

    Not to be overly pedantic, but I'm almost certain VF2 had reversals and certainly Tekken 2 did; I'm not sure if the latter predates arcade DoA, but I don't think you can say a reversal system is completely original the series. A universal reversal system and the interaction with throwing...
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    Tina combo thread

    I'm pretty sure that 6p+k on the limbo stun either whiffs or just knocks down instead of giving the CB stun, if I remember correctly. 8p gives a weird sitdown stun that will let you get the CB stun properly. I'll check it though, it's possible that something like 6k kp 6p+k might work but I want...
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    DoA5 counter hold system kinda repetitive?

    Well, I wish I got in some more offline play, but for right now online is kind of it and it just sucks that you're forced to play so differently. At least it's playable as something closer to intended now. Really, I think a lot of the bad impression of the game comes from online, where in fact...
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    DoA5 counter hold system kinda repetitive?

    To be fair, online sometimes really the only way out of some bullshit is a counter hold. Even with the the new patch, throw punishing just doesn't work most of the time; if you have to confirm they did something throw punishable then enter the throw there's good odds your lagged command will not...
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    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Right, but what if you get a random launch? I get stuff like CH p+k, or a CH takedown cancel k? It just doesn't seem like you can do anything out of those situations. I can't even seem to mash out pppp.
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    Tina combo thread

    Limbo stun is pretty godly but you have to be careful of the threshold; frequently the 8p will actually just knock down instead of getting the backturn sitdown. Essentially, if you didn't open with pkp or kp, you probably will want to launch with 33k on the limbo stun and take what you can get...
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    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Ok, screw it, new post: What's her optimal combo from a low launcher? I keep getting launches cause people just don't block* online or I'm a few frames late to land in the stund and it doesn't seem like she can do anything with them at all. 9k gives you p+k in theory but from something like 3p...
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