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  1. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Yeah it might be more viable now to crush wake up kicks. Actually it got potential to be a really good option now. If you think about it if you do it too early then you will just jump over the opponent. If the timing is slightly off then you will get hit in the air. You just have to worry...
  2. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Exactly That was going through my head too. The changes weren't much but I'd say there's enough changes that she got buffed. Now that 236P close hits I wonder what that means for combo possibilities. Maybe she can reach higher damage with it.
  3. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    ^ Im hoping the hitbox being changed to 236K means it cant be ducked anymore and will hit better. Same with 4K its missed off of some stupid shit and shouldve hit. There I just copy and pasted the list now its here. 4K, 6PK: Guard advantage changed from -6 to -5. 2k: Normal hit advantage...
  4. Koompbala

    DOA5U wanted Costumes

    Christie still doesnt have a trenchcoat? Shows how much I know I really thought she did. I even have all the catalogs downloaded and still never noticed.
  5. Koompbala

    DOA5U wanted Costumes

    I want at least one string bikini for Alpha. Release another sexy swimwear pack give one to Alpha and I'll be happy. That would be my 2nd dlc purchase.
  6. Koompbala

    DOA5U The Official Tier List with Discussion Thread

    Heres a write up vs Brad so it doesn't look like all I'm doing is knit picking in this thread. I actually already posted this in Tina's matchup thread but whatever. My experience with 5U is limited character match up wise. When it comes to match ups I like to speak character to character not...
  7. Koompbala

    DOA5U The Official Tier List with Discussion Thread

    I dont know crap about Momiji not even when it comes to my own character fighting her. But I seen the word grapplers which caught my attention. -6 is still safe against grapplers unless your talking about neutral grabbing but then again anyone can 5T -6. Grapplers can punish -7 and up.
  8. Koompbala

    Tina Matchup Thread

    My experience with 5U is limited character match up wise. This is pinned after all so I figure why not and revitalize this thread sorta. When it comes to match ups I like to speak character to character not what a certain person can do with said character. So that being said Brad should...
  9. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Double post but eh whatever I don't do it often. Anyway a buff I want and I wanted this ever since vanilla. Now that her BT stance can be used in juggles more often. I want her to be the first with a BT air throw. It doesn't have to be anything whacky or flashy. Just make it so she can do a...
  10. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    I see now I'm glad you never left. Shit it must of been terrible to pretend to like 4. It was easy for me to play 4 cause that was my first competitive fighter. Learning from you, Sorwah, and Silent Legend. There are more players, but the 3 of you I remember the most from DoAC. As time went...
  11. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Yeah ground throw is the fastest thing she can do. Therefore that pretty leaves her with a ground throw being the only usable option. Do I like that hell no its cool on the occasion i get more dmg but yeah I miss Tina.
  12. Koompbala

    DOA5U Tina's enviromental follow ups

    So I have answers now and Tina tech. The 8P 2T seems to work on Pai and lighter. Which means for everyone heavier you gotta go with her basic air throw or 6PPP. Edit: Ha need to edit my edit anyway forgot to point out 6PPP has a chance of whiffing in open space. So you're left to do her 5T...
  13. Koompbala

    DOA5U Tina's enviromental follow ups

    It seems some vanilla combos work and some do not. Her vanilla setups from 46H seem to still work. I lost my converter so I been avoiding training and I'm also waiting on arcade to come out to really dig deep into Tina tech. Another thing to note I can't play my 360 right now its complicated...
  14. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    I honestly dont even know what I said for that to be taken as arrogance. Its far from it since I respect you and Sorwah I been behind the scenes learning from you two for a while. I first became a member to DoAC around 07??? I think. As I was typing that message that was more of me thinking...
  15. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    I would ask you why are you so damn positive about 5U. But then that would pointless cause you stuck around for the shittiest DoA. DoA 4 actually not even 4 that was okay as a game. I mean 4.1 that was garbage. You and others broke down the game despite the quality of it. So really I dont...
  16. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    As far as I can remember PP is the only NC. But yet PP is the universal NC on NH. PK may still be a NCC love that attack throw.
  17. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Its cool I was being sarcastic anyway. I feel if you put sarcasm after a post it kills it. I made the guide for myself just decided to also put it here too. I mention how I made it for myself already. I don't expect anyone to read it too. I actually wanna make a new guide for the arcade...
  18. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Shame on you Rubin I pointed this out in my vanilla guide. You liked it so I know you seen my guide. I never flat out said it but I pointed it out in the move title under attack breakdown like so. 17. {PKP} SCS [KP] SE'ble (-8): again SCS is a stun combo string and its SE'able Stagger or slow...
  19. Koompbala

    I Used To Be The Wind... Then I Took A Nerf To My Moveset - Hayate Breakdown

    So theres a character specific combo for 426T. Its 426T 4K6K 9KKK this seems to only work on Fu. He's one fat old man. I dont enjoy this game as much as vanilla so yeah not gonna test this combo on everyone lighter than Fu. But yeah this works on him only both stances too by the way just be...
  20. Koompbala

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Forget all her combos that involved a BT opponent say goodbye to all the beefy setups like after a launch getting 6PP6K 426T on someone as heavy as Fu on flat ground. Not a damn thing works, but doing a 9K right away. Everything is holdable that is not lag. 3K's dont do dick neither does...
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