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  1. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Haha...impossible not trolling people like BierKlauMeister. I'm no a troll, but this time i can't miss the opportunity. :)
  2. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    No. They just see the blocking, after the missed hold.
  3. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Perfect Legend, chosen1, Vanessa, Kasumi Chan, King, Black Mamba, [insert pro player here], etc. I'm talking about the professional scene, just named MASTER, because it's famous.
  4. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Finally, you understand. Congratulations, you're the first person to realize what I'm talking about. Koei Tecmo gives a shit if Offbeat Ninja, MASTER and SkatanMilla feel the game is unbalanced. Koei Tecmo want to sell games, and nothing else. Deal with it. PS: I miss the times of Street...
  5. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Can someone tell me, if the duration of the holds, was correct at the Alpha Demo (or even DoA 4), why now have less frames? Who or what, led the team to make such drastic change? Think about it...the change was made because it is likely to have noticed something, during development and testing.
  6. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Hahaha i'm atheist, but i tell you what i'm think: i'm very happy with this "problem". I really hate, losing 65% of my health bar, just for not be capable to escape of a fucking string (not combo). The root of the problem is given by the duration of stuns, incredibly long (like no other fighting...
  7. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Then, the situation here is: Player 1 begin attack with an autocombo. Player 2, execute a Hold (missed) and can inmediately block, to escape from the string. I don't see a problem here. The answer to this, is called THROW (or OFFENSIVE HOLD).
  8. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Finally, someone appears with solid arguments. You guys, are forgot two big additions in DoA 5, the CB and the (now functional) SideStep.
  9. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Exactly. Side steps like VF. As I say before...TN must learn from AM2.
  10. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    The eternal stuns in DoA. They must be rebalanced...TN must be learn something from AM2.
  11. WiZzYx

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    How many ACTIVE frames, have the holds now? The reversals on Virtua Fighter, are very fast, with FEW active frames, AND can block after fail. I'm not seeing the tragedy here. An example: many players abused with Gen Fu, with delay strings...with faster recovery on holds, now we have more chances...
  12. WiZzYx

    Gameplay videos of Brad Wong and Eliot soon!!! Hype-o-Meter almost full :D

    Gameplay videos of Brad Wong and Eliot soon!!! Hype-o-Meter almost full :D
  13. WiZzYx

    Gamescom Updates

    Oh...my...GOD...this costume...looks AAAWEEESOOME!!!!. I can't wait to play this shit, I need a time machine now. Destination: September 25, 2012. :)
  14. WiZzYx

    Dead or Alive 5 - Opening Declaration Trailer!!!

    Nah. My main is Brad, but i hate her face anyway. :)
  15. WiZzYx

    Dead or Alive 5 - Opening Declaration Trailer!!!

    Arghh. I'm really hate Helena's face.
  16. WiZzYx

    Dead or Alive 5 - Opening Declaration Trailer!!!

    The trailer end with this stage It's a huge scenario...
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