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  1. RhythmikDesigns

    DOA5 Weekly League

    Ggs to Ooobe. Glad we finally played. rhythmik83 3 - 0 Ooobe
  2. RhythmikDesigns

    [Nov 17, 2012] Georgia's Fight Club (Jonesboro, GA)

    AP, thanks again for hosting this event. It was good to get out and finally play offline. Congrats to BlackWhiteBoi again. It was good meet everyone there, ya'll some cool guys. Good games to everyone I played. JD, glad you and your dad could make it out. And Fred, thanks for the Kokoro tips.
  3. RhythmikDesigns

    [Dec 26, 2012] Level Up Presents Weds Night Fights 2012! TTT2, VF5:FS, AE, DOA5! (Walnut, CA)

    Has it been confirmed it will be there this week? I know last week PS Allstars took DOA's spot.
  4. RhythmikDesigns

    Zack in DOA 5

    This pretty much where he's at. But I can tell you if you're facing someone who it blocking a lot Duck T ~T or Sway T ~T guarantees an free 9K which is a good way to open them up.
  5. RhythmikDesigns

    Zack in DOA 5

    I thought it should but for some reason I can't get it to work on the mid/heavy weights. They drop too fast. Who are you using as an opponent to test it on. I'm using Zack right now and I can't get the 33kk to connect. But right now, imo, Zack is still playing DOA4, which is he has to play...
  6. RhythmikDesigns

    DOA5 Weekly League

    Preferred letter: Q Region: NA Format (PS3/XBox): Both In game ID: Gamertag - RhythmikDesigns/PSN ID - rhythmik83
  7. RhythmikDesigns

    [Mar 29, 2013] FINAL ROUND 16 (Atlanta, GA)

    Man, you already know I'm in there.
  8. RhythmikDesigns

    Zack in DOA 5

    Quick note: not sure if you guys are aware, but on NH, in PPKKK string if PP connects KKK is unholdable only blockable (and I just learned that there is a type of absolute blocking in the game). I think this is pretty sweet considering that it really only gives your opponent 1 chance to hold...
  9. RhythmikDesigns

    DOA Q&A

    Can someone explain the DOA1 hold system in comparison to DOA5, or point me to where I can find more in depth info about it. Some of DrDogg's comments on twitter have piqued my interest.
  10. RhythmikDesigns

    Youmacon DOA 5 about to start

    I believe the commentators were saying around 32
  11. RhythmikDesigns

    Zack in DOA 5

    no problem, I'm working on setups for mid and heavy weights too. The few I've found so far are actually a more practical than the lightweight setups.
  12. RhythmikDesigns

    Youmacon DOA 5 about to start

    http://www.twitch.tv/getsaltytv
  13. RhythmikDesigns

    Zack in DOA 5

    Since its untechable, its guaranteed....you're taking away your opponents opportunity for a wakeup up kick and you all get frame advantage.
  14. RhythmikDesigns

    Zack in DOA 5

    Tina is a mid weight character, I believe.
  15. RhythmikDesigns

    Zack in DOA 5

    Who are you using as the opponent in training?
  16. RhythmikDesigns

    Zack in DOA 5

    I've updated my post, looks like my setups only work with lightweight characters. TakedaZX's 3PP ~ 4K ~ 33KK setup works with both lightweight and mid weights, leaving you at +10 and +9 respectively. Working on some mid weight setups now.
  17. RhythmikDesigns

    Zack in DOA 5

    When you do the 33KK, you have to hold the the second 3 just for split second so he'll kind of wave dash into the move to cover the space created by the back-turned 4K.
  18. RhythmikDesigns

    Zack in DOA 5

    What part are you having trouble with?
  19. RhythmikDesigns

    Zack in DOA 5

    Those are combos...they just end with force techs. I found a few more but I'll post them tomorrow.
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