While I am a tekken maniac *kappa*, I was just thinking about While Rising attacks when coming back to this game and played Bayman and Hayabusa again. I was just thinking about it like - "Rah what if everyone had this" and that's when I came back to this good old thread you know?
I also don't...
I got more:
While Standing ("WS") Attacks:
This would be so dope to include, and also offers options in which ways to punish your opponent - something that I feel like DOA needs more of. Imagine blocking an unsafe low and WS punishing to get either a stun or minimal launch. Most characters' WS...
But if we look at T7, other than the fact that there is no Lei/Anna/AMK the roster is pretty solid with what they brought out on the base game, and I hope to god that this T7 will be the only version that releases *kappa*. One thing I will say though, I was one cm away from being a "bring back...
However that's not the point. The statement was to mention the "completion" of the roster and not to brag about how inherently "different" DOA is from other fighters. Because that isn't something I do especially when DOA5 been following the same bs trends that every other fighter does *kappa*
True true, I legit forgot to say over the span of 3 games lmaooo. But even then without Momiji, Rachel, Honoka, Raidou, MR, Nyo, Mai, and the VF characters, Ein and Leon (maybe Nyo too) were really the only characters the community actually wanted *kappa*
While it's hard to do well, and I do enjoy playing online still, some days I want to play the game without complaining about balance, netcode, and *important missing characters*. DOA legit has the most complete roster out of all the new fighters out there. The only character and move set that...
For me, it would be having a good enough base game where I don't have to spend even more money to make it more fun (SFV), DLC characters are quite breaking for me as I have to spend money to learn how to fight them, though I'm not particularly against it. I miss the lengthy offline modes like...