Depends really.. It's basically an evasive stance. It beats quite a few mids, so, the low sweep is probably the most useful. The other attacks often get beat out by your opponent attacking. The rest of the attacks are really there to have another option when people start expecting the low sweep...
Yeah I know it's from her specifically. I've been in the mindset of using her tools to the fullest. Which is why I now kind of suck with Kokoro (and everyone else) because she's so different. Stopping the Sabaki transition would be a way to stop her from pressuring so much, but, she still has...
After playing there, I don't play that differently from how I usually play. I can just kill my opponent more quickly.. Lol. Grabs hurt a lot more too though, so holding is discouraged. But people don't expect the high risk unsafe moves, so using them is actually more useful.
Thnx for posting that. Basically the numbers need to be rounded in a way to see what's kind of realistic in the real setting.. Assuming these are comparable juggles for everyone, let's see...
Smallest bar... Gen Fu, Busa and Kasumi basically need two launchers to beat the opponent. Brad needs...
I notice a big difference between DOA4 and DOA5 in terms of health, and, I prefer the DOA5 health system to play in general. Even though you can argue that a lower health bar helps out lower tier characters by them needing two hits instead of three, you can also see it the other way around, as...
I posted this in the other thread but I guess I'll copy it here...
Open area, but close enough to slam into wall/danger zone after the whole thing:
:3::P::K::K:, :8::K:, :h: (cancel), :9::K::K:, :pause:, :3::P::P::6::P::P:
Open area, with no walls/danger zones nearby:
:3::P::K::K:, :8::K...
Yeah the camera change from her mid parry can really throw you off. Because of that, I was trying to find something that would work for both. It's technically not guaranteed, but, it's something.. If you use :K::2::K:, the cpu is only capable of blocking and holding the 2nd kick when stagger...
They're not as distracting as in Dimensions because they're more transparent or dusty so to speak. In Dimensions they were yellow flashes that were really annoying. I turned them off first, but, it felt like the CB effect was missing, so I turned it back on and I don't even notice them being...
Hm no one has ever escaped it against me, even in the last online tourney.
Edit.. Now I'm wondering. Do you actually mean her mid kick hold, or do you mean one of her parries, as in, :3:/:9::H:? Because obviously then it won't work..
No they can't. Why don't you test it yourself in training mode or with some friends? And for her :P+K: wake-up her head needs to be towards the opponent.
First two rounds were close, one for him, one for me. After that I started losing and he took the first 4 out of 7. Basically he needed to win another 4, but it has been decided to leave it like this, so, he won, I'm 2nd place. Doubt I could've had a comeback anyway, even though my title is...