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  1. NightAntilli

    Lei Fang

    Yeah that 3p+k annoys me too. It looks so retarded and weak now lol.
  2. NightAntilli

    Kokoro in DOA5

    If her 8P6P is the same as in DOA4, trust me, it's useful.
  3. NightAntilli

    Kokoro in DOA5

    @Leifang2000 Ah it makes sense now ^_^ I hope Kokoro's C2 from Dimensions is in it xD
  4. NightAntilli

    What are the chances of a DoA5 PC port?..

    Ah. The 0.0000001% is the end of a sentence xD I should've put a period there. I always forget them when using weird symbols at the end lol. I edited it. But yeah, it's not hard to play fighting games on PC. Two reasons.. The first, there are a bunch of arcade sticks and controllers that work...
  5. NightAntilli

    What are the chances of a DoA5 PC port?..

    I'd say about 0.0000001%. Fighting games do not do well on PC. As an example.. Street Fighter IV and its revamps sold like garbage on PC compared to the consoles. It's probably not worth putting resources into that, and TN knows that
  6. NightAntilli

    Kokoro in DOA5

    Did Kokoro even have a move that's 6PK? I'm pretty sure she didn't. Do you mean 6KP?
  7. NightAntilli

    Lei Fang

    I'm surprised to see my name pop up in this thread lol. I expected most people to either not know me at all or think I suck. But yeah, I haven't really been playing DOA4 lately and have been focusing on VF5FS instead, so the transition back to DOA4 might not be all that great for me to show off...
  8. NightAntilli

    How do you play on controller? Pad, Analog Stick, or both?

    I use the pad, but am considering getting a stick. I see no problem in learning both. I even used my keyboard in KwonHo (don't know if any of you know that game), so if that can work, and I can already play consistently with the D-pad on the X360, I don't see how stick would be impossible or too...
  9. NightAntilli

    Mass Effect 3

    I'm mainly an Adept player. I really love the Adept. I can basically play any class though. I've beaten Platinum quite a few times, so I guess I can say I'm capable xD Since the N7 classes came out however, I rarely play the older classes.
  10. NightAntilli

    Mass Effect 3

    Oh I just found this thread. I'm a huge Mass Effect fan. As for the ending, it's overly hated, so yeah, the ending won't really change that. I'm still getting all the DLC they bring out. In any case, does anyone here play multiplayer?
  11. NightAntilli

    So you used Kokoro. Can you tell me what differences she has gone through?

    So you used Kokoro. Can you tell me what differences she has gone through?
  12. NightAntilli

    [Aug 18, 2012] I’m a Fighter World Championship: Round 2 (San Mateo, CA)

    Well.. If you count how many times that winning Jann Lee player (Ryujin was it?) got back into advantage by holding just after being stunned, and then beating the crap out of the attacking player, it does look like it can definitely undermine the attacker if done correctly, which sucks... Tons...
  13. NightAntilli

    IGN's 12 Days of DOA5

    Looks the same as DOA4 sidesteps actually, except in that game only certain characters had specific sidestepping moves. So depending on how much the attacking character keeps going forward, you'll either be at their side or at their back. It's not a glitch
  14. NightAntilli

    Dealing with projectiles

    The projectiles aren't that hard to deal with. Hayabusa's is either running up and hitting before they can fully charge. If they release before they can still hit you though. What I usually do (or did) is just wait, hold the projectile so I sidestep it, and then run up to them while keeping a...
  15. NightAntilli

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    Maybe they should simply change the hold recovery frames on the level of stun. If you hold while in a normal state, the current recovery is fine, but when stunned, you should be able to get punished for it instead of rewarded. So, why not hold in stun = double recovery frames? That would...
  16. NightAntilli

    DOA5 E3 Version Q&A

    Can you (low) grab someone in a sitdown stun?
  17. NightAntilli

    DOA5 E3 Build: The Good, Bad and Ugly

    I can agree with most of it, but I mostly disagree with the things that are under 'the bad'. The unsafe moves actually complement the delay & free cancelling.. I marked each part of the argument with a number/letter.. Number 2 is actually only a problem if you see number 1 as a problem...
  18. NightAntilli

    DOA5 E3 Version Q&A

    I saw that she has some sort of 'stance' after her :2::F+K: aside from her normal :K: and :P: follow-up. I saw it in a video, and it can be followed up with a double palm strike. I'm not sure what else she can do from it. I also noticed that the final punch from her :P::P::F+P::F+P: seems to...
  19. NightAntilli

    Pai

    Pai's style is Mizongyi, which has drawn influences from TaijiQuan (Lei-Fang), PiquaQuan(Helena) and Shaolin. So the resemblance with Helena is not incorrect. I've been using Pai since VF5FS came out. If she plays the same in DOA5, she will be hard to deal with. Same goes for Akira and Sarah...
  20. NightAntilli

    New to FSD? Introduce yourself here.

    Hi there.. Lots of times people refer to this place on DOAWorld, so I thought I'd check it out. I'm liking the insightful articles, so, here I am.
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