EDIT: Thought I was posting on Twitter and answered a completely different question there.
DOA5 did what it set out to do, and that was to be a solid fighting game. By the third iteration, it was the most feature-rich and roster-heavy to date. I enjoyed my time with it, despite my personal...
As of today, not one, but two potential MotW characters are being sacrificed for IRL celebrities. If the leaks about Hokutomaru are true, I'm gonna miss Freeman and Jae Hoon.
It's common knowledge to seasoned DOA6 players that Tamaki's 9k trades against mid wakeup kicks. But there's a lesser known move that does the same-- p+k. Just learned about it yesterday playing Autoaim on stream.
While having no unique dialogue of his own, Hayate is confirmed to be a bonus unlockable character in Ninja Gaiden 4, complete with his signature Jinranmaru and Raijin.
While streaming DOA6 every day possible on YouTube at 8PM EST, I'll be playing a different game each day from 4PM-7PM EST:
Monday: VF5 REVO (public lobby)
Tuesday: Final Fantasy Series
Wednesday: Killer Instinct (Invite only)
Thursday: Soul Calibur 6 (Invite only)
Friday: Streets of Rage 4...
I'm in the minority on this opinion, but I am vehemently against the idea of a DOA/Tekken crossover.
I'd sooner want a full-scale crossover between DOA and VF.