Search results

  1. Keylay

    The Art of Tenjimon: Kasumi's Combos/Juggles

    Here's the ceiling combo I use. It did the same damage as her :4::h::+::K::pause::3::h::+::K: but now that :3::h::+::K: is no longer guaranteed, I believe this is her best guaranteed combo from her ceiling throw...
  2. Keylay

    Should 1.03a Tag be the new tournament standard?

    One of the things that I like about Marvel is the creativity in combos. There are so many different options and they are pretty cool to see. I haven't practiced Tag much in DOA5 but I plan too. All the different team combinations will add more creativity to combos. I wish they had more Tag...
  3. Keylay

    DOA5 1.03A changelog

    Does anyone know what critcal stuns don't have slow escape? Is it all sit down stuns? I don't mind the change so much. Tag has always been different but I know it's not as popular. Lack of Ranked tag Matches and limited stages have kept Tag mode from getting too popular.
  4. Keylay

    DOA5 Tournament Circuit: Recap part 3

    DOA5 was at a German tournament called "Da Ultimate Crushing 2K13 X GODSGARDEN EUROPE" http://www.twitch.tv/neutronsofficial/b/361310445 Grand finals start at 2:14:40
  5. Keylay

    Kasumi 1.03 Changes

    The only other things that I noticed so far is that :4::h::+::K: leaves you at -6 on guard instead of -7 and it puts you out of throw range. If you do :P::+::K: after :6::6::P::P:, it leaves you at -2 on guard. I was hoping it would be +1 on guard like :9::P::K: Edit: And :6::6::P: is now...
  6. Keylay

    Kasumi 1.03 Changes

    I'm downloading the patch now. But her jab is -3 on guard at close range and -2 at a further range pre-patch. So maybe it's still the same.
  7. Keylay

    [Jan 20, 2013] SoCal Regionals 2013 AE, UMVC3, TTT2, SCV, DOA5 (Irvine, California)

    Top 4 are Master and Black Mamba in winners, and NykNyks and Vanessa in losers.
  8. Keylay

    Hayate v1.03

    That was on a back turned opponent.
  9. Keylay

    Kasumi 1.03 Changes

    Gekko Tenbu is her 9P+K flip.
  10. Keylay

    Kasumi 1.03 Changes

    That would make me a happy camper :)
  11. Keylay

    Kasumi 1.03 Changes

    I'm wondering how high the bounce will be. Currently, if you get a critical burst and do 9K, you'll get a bounce but I've only been able to followup with 4PKK. I tried to do PP6P6K today after I read the patch notes and that didn't work.
  12. Keylay

    Ninja Gaiden Thread

    I was so devoted to finding the whip when the game came out There was a box that Rachel couldn't get to in her second chapter. It's where Ryu had to grab the rope and climb across and you see the clock tower in the background. I was sure the whip was there but I tried everything to get to it. I...
  13. Keylay

    Kasumi 1.03 Changes

    Yea, I'm on PSN and Xbox Live. I need all the practice I can get before Socal Regionals on Saturday.
  14. Keylay

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    "Changed all back-turned stuns that do not down the player to end with the player facing front." NOOOOO! Does that mean no more back turned combos? The player will always turn around after the first hit. "Changed normal sidestep properties for all characters to 0(20)5." What are the...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top