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  1. ChrisArmoun

    Unlocking costumes

    Does anyone know the parameters required to be met, to unlock all the costumes. I know you can unlock them in Arcade and Time Attack, but I noticed with Rachel specifically that I was only able to unlock two offline and there were no further outfits shown. However when I went online, there were...
  2. ChrisArmoun

    What's your Win Ratio?

    My online win ratio is 73.3% right now. I play a large majority of my matches locally and don't go online much. Disappointed I was unable to put in the time I had planned, so I mostly play on random nowadays, and, while I have some favs, can't consider myself "great" with anyone. I'm still...
  3. ChrisArmoun

    Dead or Alive 5 Ships over 500k in first month

    If anything, I think the initial sales help to validate their decision to openly communicate with, and receive input from, the community. The decision to tackle social media heavily also paid off. I remember when DoA5 was first announced, almost every FG site I visit, not directly dedicated to...
  4. ChrisArmoun

    this game feels vastly diffrent from the previous

    That would definitely suck if that's the case and I have heard and read similar reports.
  5. ChrisArmoun

    this game feels vastly diffrent from the previous

    A few people on my list have also complained about the strict inputs in DoA5. I thought it was just them but apparently it's more wide spread. Playing the heck out of VF5FS on a dpad helped me with command inputs. The timing and response in DoA5 feels far more similar to VF than previous DoA...
  6. ChrisArmoun

    Dead or Alive 5 Ships over 500k in first month

    Tecmo is targeting 1 million sales for DOA5. Considering they have already hit 580k in it's first full month of sales and that fighting games rarely sell at the volume of other more established brands or genres, this is looking quite good. Tecmo also said sales of DLC are doing well, though it...
  7. ChrisArmoun

    Dead or Alive 5 Ships over 500k in first month

    For those of you who like to follow such information, Siliconera is reporting that Tecmo Koei reported Dead or Alive 5 sales of 580,000 units worldwide. This contributed to a $10.9 million operating profit. Very good for one month of sales, I think. Just thought I'd pass on the info. Source
  8. ChrisArmoun

    Color Edit mode / Palette Swap selection

    Even without the ability to change or alter items, a standard color editor does wonders. I did the same things as Drake in SCV for some of my edits and had a ton of enjoyment using the color editor in KoFXIII. Just have to make sure its extensive enough to make robust changes. Not like TTT2...
  9. ChrisArmoun

    Color Edit mode / Palette Swap selection

    The second Christie edit (black and yellow) makes me think of Lien Neville from KoF: MI or Kasuga from Sengoku Basara
  10. ChrisArmoun

    Some More DLC pics

    Considering this is only the second batch of DLC (first paid?), it's not too bad. I can understand the sentiment and concern about more love being shown for other characters, but there's still plenty more time for that. There's bound to be disappointment, unless every character is included in...
  11. ChrisArmoun

    Dead or Alive Online Patch

    The full list of changes is up on the Japanese DOA site. There's 23 changes listed. I glanced over it using google translate, but that doesn't help but so much.
  12. ChrisArmoun

    Some More DLC pics

    These aren't mods in the traditional sense, as they can't be reapplied to the disc and played on a console. What people are doing is pulling the raw data from the disc (often a 360 copy) and using that data in various PC programs to make changes and adjustments to the base models.
  13. ChrisArmoun

    Some More DLC pics

    Looks pretty legit now. I can't see how this one is shopped from the old model. These images may have been pulled from a render source without all the settings turned on, or it's being rendered at a low setting. Much like how you can run a PC game at lower spec and certain details are lost. When...
  14. ChrisArmoun

    Online multiplayer is a complete disappointment

    I'm not gonna sit and debate an issue with someone who's nose is so far up another orifice that he believes he can belittle and dissect the experience, or know how, of anyone with a differing opinion. This isn't the time first time you've left your little snide remarks to one of my comments, and...
  15. ChrisArmoun

    Online multiplayer is a complete disappointment

    You're not. I don't think it's great, but I've had plenty of good matches with people I know. It seems to vary greatly from one person to the next according to what I've been reading here and elsewhere. That's a sign the online has some serious issues, but those issues haven't affected me as...
  16. ChrisArmoun

    Online multiplayer is a complete disappointment

    I hope you feel better getting that off your chest. This isn't my first go around online. I've played SCV and VF5FS online extensively. The online isn't as good on DoA5 but it hasn't been the massacre it's being made out to be in my experience. You can't speak for me or my standards
  17. ChrisArmoun

    Online multiplayer is a complete disappointment

    I've waited to chime in here as I wanted to get a good amount of matches online before commenting. I can officially say I'm one of the lucky ones with the online. I've played about 150 matches online and over 95% have been clean. Just played Solid_Altair, who's in South America (I'm MD, USA) and...
  18. ChrisArmoun

    Socially Awkward Fighter (ie I need PSN Friends)

    You can add me. PSN username is ChrisArmoun
  19. ChrisArmoun

    Mila's Mixup Game *Sigh*

    It can work for some but some moves take you out of neutral position, i.e. crouching, back turned, etc. H resets your inputs from neutral from what I've noticed thus. I was experimenting with today with Kokoro as I was having problems canceling by just stopping a command. I tried bypassing H but...
  20. ChrisArmoun

    Mila's Mixup Game *Sigh*

    I'm far from an expert on her as I didn't have early access but I'd recommend canceling her typical strings. She's pretty straight forward in that regard. You have to make your opponent fear her potential to grapple. If they only believe you're gonna strike, they'll just bait and counter. Not...
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