I remember a stream where he was playing Doa and couldn't figure out stuff so he made remarks about how doa sucks or something in that direction (correct me if im wrong here) while people from FSD were trying to help him in the chat but he didnt listen
My experience of game design is on the lower end so if you were hoping for answers more in that direction then im sorry, I have been playing the game for 6 years so far so I thought answering your questions would be managable
My emotions depend on my team and how the game is going. Generally speaking, I am mostly a chillax guy that also tries his best to win the game. But when it goes bad in the game I am more frustrated especially when Im playing ranked. In ranked the mood is way more competitive which is why most...
Eye to hand coordination is very important in this game indeed. No matter what situation you're in whether it involves a farming situation or teamfight situation, it is important to immediately calculate the best response immediately and transmit that into the game. And in League there are a lot...
As for my opinion about the targeted audience... I think League is an enjoyable game for kids-young adults so around 9-25. League's community consists mostly of those in that age group.
It is really complex so I'm sorry if my explanation is vague. In a lane it's important to know whether u can trade with the enemy, play agressive/safe against the enemy and if you have lethal. The late game is hugely decided by the outcome of the laning phases, you'll know if you did well if...