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  1. Codemaster92163

    Pai combos

    Just a quick thing. If you can end your 46H+K juggle with P > P > PPP7K, do it. It's the most damage you'll squeeze out of a string if that's what you're looking for. If you're looking for the wallsplat or 1H+K FT, stick with the 33PK finisher. For example, after using a HCH 24T > 66P, I often...
  2. Codemaster92163

    DOA5LR Nyotengu (Codemaster92163) vs Hayabusa

    Ranked match
  3. Codemaster92163

    Another beautiful replay destroyed by the corruption xD so sad.

    Another beautiful replay destroyed by the corruption xD so sad.
  4. Codemaster92163

    Not discovering tech so much as damage optimizations with Pai, but that's important too :)

    Not discovering tech so much as damage optimizations with Pai, but that's important too :)
  5. Codemaster92163

    Nyotengu's Demonic Combo Thread

    Potentially useful tidbit, here. Because Nyo's jab strings keep the opponent BT, you can use a 66P stun after anything that gets you close to the opponent, then briefly walk up or down, then start the jab string. If the opponent doesn't hold, you'll get a guaranteed BT string with a launch (PK...
  6. Codemaster92163

    I cannot play well when I'm angry or frustrated at something. As soon as I stop feeling good, I...

    I cannot play well when I'm angry or frustrated at something. As soon as I stop feeling good, I play pretty poorly xD
  7. Codemaster92163

    Nyotengu combos

    Forgive the poor editing. I'm not used to it, and it was all done on my XB1. Anyways, there's obviously more juggle varieties than these, but I wanted to show the options you have for maximizing damage with wall splats (8K, 6P+K, 4H+K), short spaces (like the 1PP combo), and in general...
  8. Codemaster92163

    Raidou seems to be a far more solid character than Honoka. So many positives (not speaking FA)...

    Raidou seems to be a far more solid character than Honoka. So many positives (not speaking FA) working in his favor xD
  9. Codemaster92163

    That new Eliot outfit makes me wish I used him, lol. Hoping they release some ninja outfits for...

    That new Eliot outfit makes me wish I used him, lol. Hoping they release some ninja outfits for Pai and Nyo soon!
  10. Codemaster92163

    The boxes work for the coconuts!

    It's a conspiracy, I know it...
  11. Codemaster92163

    DOA5LR Undocumented Balance Changes (v1.01)

    I believe :4::6::K: was -1 exactly. Also, I believe :6::6::H+K: were always both highs, though I may be wrong. I definitely hate the :4::K::2: nerf, though.
  12. Codemaster92163

    Good games to Lockhart

    Good games to Lockhart
  13. Codemaster92163

    Characters Nyotengu "Everything is my practical joke!" General Thread

    It's rough. You really need to work on your defense, know what advantage the opponent is at, and punish or crush accordingly. She really has a difficult time beating the faster rush down characters.
  14. Codemaster92163

    Don't get me wrong - I'm going to use Honoka - but why the hell is her 6T against a wall so damn...

    Don't get me wrong - I'm going to use Honoka - but why the hell is her 6T against a wall so damn powerful?
  15. Codemaster92163

    Anyone good on XB1 that want to play for a while? I'm getting bored of training, lol

    Anyone good on XB1 that want to play for a while? I'm getting bored of training, lol
  16. Codemaster92163

    The XB1 can be annoying at times, but damn if I don't love how easy it is to record quick DoA...

    The XB1 can be annoying at times, but damn if I don't love how easy it is to record quick DoA videos for Youtube now.
  17. Codemaster92163

    Nyotengu Danger Zone throw combo

    Just a small video showcasing what damage and setup Nyo can achieve from her throw on Danger Zone.
  18. Codemaster92163

    "Im giving this all I got!" - Honoka Combo Thread

    Sorry, that's the only real explanation for the move. Don't take this harshly, but if it's not coming out, you're doing it wrong. It's really :2::H+P:, or so I believe.
  19. Codemaster92163

    "Im giving this all I got!" - Honoka Combo Thread

    :P::P::K: into a breakable guarantees a :P: > :4::K: > :3::P+K: CB on both NH and CH. On HCH, just use :4::K: > :3::P+K: from anything that smashes them into the box. The only reason :P::P::K: is required for the first one is that it's the only transition into Brad's stance that pushes her close...
  20. Codemaster92163

    Having a surprising amount of fun with Honoka. She won't replace any of my main 3, but I'll...

    Having a surprising amount of fun with Honoka. She won't replace any of my main 3, but I'll definitely start using her a little.
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