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  1. RoboJoe

    The DOA5U "Casual" thread. ^__^

    I knew this was going to be the surprise, yet still I'm disappointed. Also, paid dlc lol! I mean seriously, you can probably find this shit on youtube and if not, someone will upload it on there.
  2. RoboJoe

    The DOA5U "Casual" thread. ^__^

    I like the new Christie outfit, hate the lack of shoes. I guess we'll see more dislocated ankles in this set. I notice a few people are saying Christie's wearing nothing under that sheer top, but if you check, she's actually wearing a blue bandeau.
  3. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Finally tested the combo myself and made a little update for accuracy. It's 75/93/112 in case someone's curious.
  4. RoboJoe

    Fun Akira Combo Exhibition

    Definitely fun to watch. Great stuff.
  5. RoboJoe

    Wake up escapes

    Thanks for the in depth answer. This is good stuff for all Gen Fu players.
  6. RoboJoe

    Wake up escapes

    Oh I see, I thought you were talking about something that crushes wake up kicks, but yeah I do use 3p as a force tech already. What's the wall version though? I don't know that one.
  7. RoboJoe

    Wake up escapes

    Are you talking about H+K or something else?
  8. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Makes sense, updating. Also, I hope people stop saying Akira has weak throws, because 75-118 is nothing to laugh at.
  9. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    What about CH?
  10. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Straight from the wiki: A rare occurrence, but still good to know.
  11. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Thanks for this. Do you know what weight classes it doesn't work on? Also, I see you have NH and CH, but what about HCH damage? I won't be able to test anything doa related until at least tomorrow, maybe even later, so I can't check this stuff myself. I'll update the post after I get this info.
  12. RoboJoe

    Wake up escapes

    Gen Fu's H+K launches both low and mid wake up kicks. This leads into his blender or a full damage juggle. The timing is strict in that you have to commit to it as soon as they start getting up off the ground. This means you can't see if they will wake up kick or just get up and block. If they...
  13. RoboJoe

    Learning To Use A Joystick

    DOA was created for arcades and the inputs were designed with stick in mind. If you have a problem doing whatever input, it's not the stick, it's you.
  14. RoboJoe

    MASTER vs MASTER

    This video reminds me of a similar doa2u video. I think it was Mr. Wah and Allan Paris playing Hayabusa and Kasumi on the bridge stage. Someone must remember what I'm talking about.
  15. RoboJoe

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Found a new max damage LVL1 KNEE combo: KNEE x 2, DLC = 81 (SL,L,W). Updating the list.
  16. RoboJoe

    Toronto, Ontario, Canada

    @Force_of_Nature What time will you be there? I'll be going but I don't remember the usual time for Mondays.
  17. RoboJoe

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    No can do, my vanilla copy is packed away in a box. Someone should check though, I have a hard time believing it's real, regardless of what your friend said.
  18. RoboJoe

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Doesn't matter. Depending on how negative a move is, changes what happens next. Safe moves suddenly become unsafe. Now I can get throw punished for something that I'm not supposed to be throw punished for. Also, it's random so I can't even plan for it.
  19. RoboJoe

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Two frames is a lot. The point is I need to know how much advantage or disadvantage I'm at to decide the proper offense or defense and with this I would not be able to know, only approximate. If I do a move that is -5 on block, I would fuzzy guard afterwords. With this, the disadvantage changes...
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