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  1. Doug Nguyen

    Achievement General Discussion

    Theres actually 141 in DOA4. So this time there should be even more. So some characters got cut as of now and some added so im guessing around 170-180 tag throws, since even old fighters got new tag throws with other old fighters. Im hoping Alpha will get some tag throws too, maybe with Kasumi...
  2. Doug Nguyen

    DOA5 Fighter Chronicles - The Stages

    Everyone wants to see Mila but honestly i rather see Alpha 152, she just has so many possibilities of change this time.
  3. Doug Nguyen

    CE Premium Swimsuits

    Wow she looks way better. Looks like LIsa is wearing makeup in DOA5. Her skin before was so one toned in DOA4.
  4. Doug Nguyen

    CE Premium Swimsuits

    YEah funny how she looks way better in DOA than in her own game.
  5. Doug Nguyen

    FSD Online Training Sessions

    Oh nice. Must of skipped that part. Im sure they will treat the training lobby like all the online modes.
  6. Doug Nguyen

    FSD Online Training Sessions

    I sure hope training mode will allow spectators. Sounds really useful in helping us out.
  7. Doug Nguyen

    Stances and DoA

    I think you mentioned most of them. Kasumi has one thats sorta like a dash. Its that dash where she can grab, elbow you, or do jumping knee kicks.
  8. Doug Nguyen

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    I didnt really wanna start a new topic since this is the general discussion. So im wondering are there any good force tech moves for Christie? The only one u can think of is :2::F+K:. I wanna know because the main reason i am better with Kasumi is keeping the pressure with force teching but i...
  9. Doug Nguyen

    Kasumi's Video Thread

    Glad they added a new stidown stun for Kasumi but i feel like she already has too many middle kicks now.
  10. Doug Nguyen

    Stances and DoA

    I love the stances in DOA. I feel like many games just use stances to fit in more moves (Mortal Kombat). When i use Christie im in her serpent stance almost half the game. It gives great spacing and is tricky to counter since she has so many quick options. Its really great for making your...
  11. Doug Nguyen

    Achievement General Discussion

    Yeah i agree. But at least its not all about survival, time attack and grades.
  12. Doug Nguyen

    Achievement General Discussion

    Seriously the DOA4 achievement were really generic and boring.
  13. Doug Nguyen

    Question in regards to universal advanced holds.

    Aww that kinda sucks. I hope Christie gets some advance holds.
  14. Doug Nguyen

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    Thanks i feel so good now. But alright i learned my lesson so ill be a lot more cautious next time i post things.
  15. Doug Nguyen

    Kasumi's Video Thread

    Oh ok thanks. I didnt even know you can slow escape combos. No wonder in DOA4 people always seem to escape my combos and when i get hit, i normally just try to counter or do nothing. I hope SE doesnt make reaching CB harder then. But its a good thing people normally are just spamming out counters.
  16. Doug Nguyen

    Kasumi's Video Thread

    Oh wow that sucks. His combos seemed pretty fast though, so is there any way to prevent someone from slow escaping during combos.
  17. Doug Nguyen

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Yeah that Christie player was pretty good. But Christie seems to take a bit longer to get her CB and the launch height isnt that much though.
  18. Doug Nguyen

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    Ok sorry it was just one honest mistake that i didnt know critical stuns didnt change anything. Dont have to go on and lecture me.
  19. Doug Nguyen

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    Im talking about her P6PP and you said before "But Your opponent literally had to put the controller down for you to pull this off."
  20. Doug Nguyen

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    Oh ok so i guess that move doent seem so useless then. If you use it during a critical stun, does it do anything else different?
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