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  1. SilverForte

    Mila's 1.0.3 Changes

    Well you still got Rig right?
  2. SilverForte

    Hayabusa ninjutsu: Untechables!

    Yup it's looking good, really looking forward to some good video footage, and for the 360 people to get their hands on this.
  3. SilverForte

    Ninja Gaiden Thread

    So I know sigma2+ is bringing back the blood and stuff, but is it bringing back any of the other stuff it cut from 2? Such as the windmill shuriken, Incendiary kunai, bow UT? Also the enemy count, chapter 11 was disappointing in sigma, so was the staircase of ninjas.
  4. SilverForte

    Character development *Future patch discussion*

    Is the expert hold the same as it was in the alpha build?
  5. SilverForte

    Ninja Gaiden Thread

    I actually found II to be easier to me, maybe because UTs were a big part of my strategy and they charged a lot slower in Black. Plus you got a lot of essence to buy healing in II. In black its more open so you can get hurt by respawning enemies and such, while II is linear so you wont run...
  6. SilverForte

    Version 1.03: RIP Alpha

    Burst is gonna do 150 on high counter now, more than half health, thats scary.
  7. SilverForte

    DOA5+ for PS Vita

    I wouldnt say no to a DoaX3 if it was fun, ya gotta back up the eye candy with some substance.
  8. SilverForte

    Yes or No to Patch?

    The system changes are all good, which is great. Some of the character adjustments are strange, like buffing all the vf chars, I mean huh? Im not complaining, I mean I use Akira and Sarah, but it just seemed strange. Also looking forward to what Ryus buffs will mean in the long run, hopefully he...
  9. SilverForte

    Character development *Future patch discussion*

    I am overall pleased with these changes, aside from 3h+k not tracking, bleh. Only time will tell if these changes will actually mean anything though, hopefully his new sit down stun stuff will be good. It doesnt really seem like Ong got any useful changes either, just seems pointless to really...
  10. SilverForte

    EVO 2013: DoA5 has a shot! But there's a catch...

    Exactly, we should concentrate on those instead of worrying about Evo.
  11. SilverForte

    EVO 2013: DoA5 has a shot! But there's a catch...

    Well I can't knock Melee, legit game.
  12. SilverForte

    Blueeee

    Blueeee
  13. SilverForte

    Good game, Bad game Online/Offline thread

    Crap Online is Crap. My location doesn't help either.
  14. SilverForte

    Character development *Future patch discussion*

    Well make his strings a bit safer to start. He should also have a dangerous low like you said, 4p2p giving a slight stun on normal hit like dimensions. 6p should be + on normal hit as well. And I really think 6pk should be + on block. Bring back pp6kp, 6k4 as well. And 66T should be an OH...
  15. SilverForte

    DOA5U Akira Tutor Nights - Xbox

    I'll keep this in mind for when I get the game, you can look forward to another Akira player.
  16. SilverForte

    Yeah let's see busa

    Yeah let's see busa
  17. SilverForte

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    I hope they didn't just replace hayates throw with raijin. Hopefully he has both.
  18. SilverForte

    The official Virtua Fighter 5: Final Showdown thread

    Doa has the flash, VF has the gameplay. I like em both.
  19. SilverForte

    How is everybody enjoying the game so far?

    Its for the wii.
  20. SilverForte

    How is everybody enjoying the game so far?

    Tatsunoko vs capcom is way better than umvc3, really.
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