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  1. Allan Paris

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    If you do 66T and press throw again. Kasumi will teleport behind her opponent with frame advantage (+10). She is allowed guaranteed damage 6PKK, 6P2K, 6PK 66KK, 4PK then do whatever juggle you can come up with. There are untechable setups you can do once are back there. Look in the untechable...
  2. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    Posts were removed for being off topic. If there are any questions or confusion about a match up, just ask for something be clear. It's an open discussion and anyone can challenge anything if the information is incorrect on a match up. @Takeda: you are running a scenario between an exchange of...
  3. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    Pai Vs. Hayate is 6-4 (Pai). The damage output of both characters are good. In this match up Pai's way to deal her damage is better than Hayate's. With every exchange between them, Pai is shaving off almost quarter of his life bar or more (80-107 pts of dmg; not including walls) guaranteed...
  4. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    The reason I posed the question 5-5 between Zack and Eliot is becuase they both play the same game, stun;launch;stun;throw. That's the basic game play of DOA and they both do not excel at using the new system mechanics (guaranteed launchers from stuns, easily accessed sit-down or faint stuns...
  5. Allan Paris

    What is with the hypocrisy? (Offense/Defense)

    So, another pointless thread being made in the doa5 forums. I am done, this thread is locked and so will any other venting thread about nothing, about this game. Find a friend to pour your heart out to, don't come here and make a thread adding to the rest of the threads created just like it. Or...
  6. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    Ok, anymore post that are not talking about character match ups will be removed. take it to the PM's. I'll help some of you out. Eliot Vs. Zack: 5-5? Hayate Vs. Hitomi: 5-5? Leifang Vs. Bayman: 6-4 (Leifang)? Feel free to discuss these or speak on the ones you know about. Facts are key...
  7. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    With Kasumi vs Ayane that is a 5-5 match up and it's been like that since doa4. That match up solely rely on spacing or lack of. If ayane cannot keep Kasumi out, ayane loses the match up. Ayane has nothing to deal with Kasumi's speed in close quarters. If Kasumi cannot get in ayane, Kasumi loses...
  8. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    Tell me some of Kasumi's unfavorable match ups. Also you know nothing about Pai to say she has little guaranteed options. Going by what you've posted about SS tier Jann lee for damn sure belongs in it. Zack is not slow, that's actually something he's got going for him. His speed is nowhere near...
  9. Allan Paris

    Community Discussion for Tournament Rules

    If it includes the wall, do you ban other explosive or relaunching walls that allow a 2nd juggle? Also, the DOA4 stage(wrestling ring) should be banned as well. That stage is also worse than Depth even if you turn off the danger zone. Leave Depth alone, it's fine. I am also on a 50/50 with...
  10. Allan Paris

    Community Discussion for Tournament Rules

    I like this. Home and Depth are fine. I get the issues with Home, although I think it should stay in rotation. The glitch where people get knocked through the wall needs to be addressed. I have no idea what's wrong with Depth, please do explain, DrDogg. I think I missed your explanation on...
  11. Allan Paris

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Although it is the same stun nothing is guaranteed from 3PK. If you are hitting people from that stun they are allowing it.
  12. Allan Paris

    Defensive Players vs Kasumi

    Her teleporting punch will force tech. But that needs to be setup. 2K, 2P, 4H+K, 1K, 1P, take your pick. There's too much invincibility on grounded opponents so unless you are force teching with a setup it will be a hit or miss force teching with any character.
  13. Allan Paris

    This is Mugen-Tenshin style

    I'll be on my ps3 for a couple days. Hopefully we cross paths but I have a feeling we will lag like no other. I see your location.
  14. Allan Paris

    Kasumi Wakeup

    It is not as useful as you think it is. It's a mid kick wake up kick and super unsafe. With how the ground game works now you can be knocked out of it by an opponent pressuring you on the ground. Lastly, you need to be knocked down to do it (in a specific position) and that is something you...
  15. Allan Paris

    So Let's Discuss "What If Patches"

    Thread locked. No on knows anything. When the actual patches are released then discuss them.
  16. Allan Paris

    Hayate impressions

    At the end of the day all you're going to be doing with Hayate is; stun:launch:stun:throw. The most basic gameplay of DOA is what Hayate is doing. Does he have a decent toy or two at his disposal, yes. Though it is not enough to get him over that hump when playing against characters that can...
  17. Allan Paris

    The Art of Tenjimon: Kasumi's Combos/Juggles

    The spacing on light to mid and heavy weights are a problem. Lights take an extra step to juggle them with this string, mid and heavy weights do not. I actually do not like juggling with her from 236H+P because what she is capable of is a pain to do. If you do manage to get KK7K to come out on...
  18. Allan Paris

    The Official Dead or Alive 5 Tier List with Discussion thread

    Just to point out something, it is rather small but the info is off. Their mid punches are exactly the same from the frames (11i) to the damage (18pts). So both punches tie when done at the same time. Their mid punches shouldn't be a factor in the match up because it is a stalemate.
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