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  1. Bushido

    Bro, let's play some matches sometime. My psn is Bushido_0w0

    Bro, let's play some matches sometime. My psn is Bushido_0w0
  2. Bushido

    Hitomi is cool, but......not as cool as Kokoro!

    Hitomi is cool, but......not as cool as Kokoro!
  3. Bushido

    "Call me cocky 'cause you're lacking with the confidence..." u_____u

    "Call me cocky 'cause you're lacking with the confidence..." u_____u
  4. Bushido

    Y'know, I haven't really seen improvement in my play for like 3 months. But, others say it's...

    Y'know, I haven't really seen improvement in my play for like 3 months. But, others say it's there. I'll believe them.
  5. Bushido

    Characters Can't beat 'em? Join 'em. [Getting to know your hated characters]

    Nice post, this needed to be said. Uh, no. >_>
  6. Bushido

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    Not really that short ranged, it has a 2.00m reach, which is the distance you're at when you start a match. Thank you by the way.
  7. Bushido

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    236P+K Heichu is a way to open up people who are blocking. Since it's a throw, Heichu won't connect in a stun. 236P+K stuns on NH. I guess I could do that.
  8. Bushido

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    "Yep, pretty much what I expected." Overview Kokoro is a rushdown character. She excels up close and has great tools to get in and keeps the opponent guessing with her mixups. She also has a great damage output to go with it, giving an average of 90+ points of damage with each combo. She also...
  9. Bushido

    Please...PLEASE take me out of the oven; I'm DONE.

    Please...PLEASE take me out of the oven; I'm DONE.
  10. Bushido

    There's a mode in the game called 'Free Training'. Yeah, you should probably play that mode for...

    There's a mode in the game called 'Free Training'. Yeah, you should probably play that mode for a bit.
  11. Bushido

    Hopes for the future kokoro Doa5u

    Alright, so I'm going by 5's 4T, but in 5U, you can't seem to backdash from BT the same way. So, yeah, 4T is a little more viable, but with 6P+K not stunning on NH, can't do much with it. Imo, Kokoro is not hard to win with at all. She has a good damage output, a good stun game, great mix-ups...
  12. Bushido

    Hopes for the future kokoro Doa5u

    I didn't forget Heichu and the other strike's disadvantages. However, all strong tools have disadvantages, no matter what character it is. Kokoro is no where near predictable. If you find her predictable, then it's most likely you're playing too telegraphed. 4T also isn't a good 50/50, if you...
  13. Bushido

    I'm done. :T

    I'm done. :T
  14. Bushido

    Kokoro Changes in 5U

    Oh my goodness. Can you read? I'm just pointing out paper facts on the things you're going on about that most likely only work online. You're claiming 214T can blow through a strike by saying Heichu > 214T is viable. You're claiming the sabaki is a stun starter/extender by saying to block and...
  15. Bushido

    Kokoro Changes in 5U

    It doesn't matter how fast you input 214T, it's still coming out at i12 no matter what you do. If they strike, you're getting hi counter blown. Coming up against players who hold: If you have good yomi fundamentals, then yes, throw the whiff if you baited; however, If you're just doing Heichu >...
  16. Bushido

    Hopes for the future kokoro Doa5u

    Basically all of her SDS in a deep stun.
  17. Bushido

    Hopes for the future kokoro Doa5u

    Kokoro is still good in this game. The only legitimate nerf would be her damage output, which is to be expected. Things simply just changed. You can't punish the 6P+K at -8 because you have to respect followups. You can't punish 2K at -15 because you have to respect followups. She may have...
  18. Bushido

    Kokoro Changes in 5U

    The information here isn't correct at all. PP6P stun being brought down to +7 is kind of a big thing. It doesn't guarantee any followup. 1. You can't sabaki after a 6P. For one reason, 6P doesn't stun on NH. If you meant the second 6P, understandable. Even if you tried to do 6P6P > 44P, it's...
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