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  1. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    yes i know that would be something wouldn't it haha but ok I'll be looking forward to the result, whether you can CB or not, its still a good tool. p.s I'm a bit skeptical and hopeful as well lol. Only skeptical about if the CB will come out fast enough to catch them while they are stunned...
  2. Mr.Kwiggle

    CE Premium Swimsuits

    I was just thinking the same thing lmao, Im like seriously.. Still funny as hell to read though.
  3. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    well unfortunately christie's lows are all kinda slow. on top of that most of them used to force a tech roll after only 1 hit in Doa4 and these next examples still do in Doa5. moves like :2::P:, :2::F+K:, :1::P: all cause forced tech and usually causes them to roll away from you so you pressure...
  4. Mr.Kwiggle

    Christie Combo Thread

    definitely will contribute once the games out! And i think u pretty much hit every subject so the list seems fine.
  5. Mr.Kwiggle

    Main Changing

    Always will do Christie and Kasumi xD though im kinda excited to try out Lisa and Mila. I never took the time to really learn many characters in Doa4. Looking to change that this time round.
  6. Mr.Kwiggle

    DLC Music Choices.

    hmm ok I guess I see the reasoning behind that now. Some songs just did not fit certain places in Doa4 come to think of it.
  7. Mr.Kwiggle

    DLC Music Choices.

    wow really!? why would they do that :/ character themes have been around forever, i used to know exactly which songs id like to fight on and all xD
  8. Mr.Kwiggle

    DLC Music Choices.

    this might be a silly question but i figured id ask, does anyone know if the songs on stages go by character themes again like they did in Doa4 or does each place just have its own theme now. I didnt really pay attention when i played haha
  9. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Yea about following up after the hop, i tried it with someone and i told them to see if they could block or counter and they couldn't, which im guessing makes sense since you would already get a guaranteed hit if you finished the combo throw. Yea i agree with you, every body has got to be...
  10. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    hey sorry to disappoint but there is a noticeable nerf on her :6::K::P:. the :P: is now delayed by default so it doesn't come out instantly anymore. The delay isn't terribly long or anything but the following combo doesn't work anymore: :K::P:, :6::P: or :4::K:, :P:, :3::3::P:, :P::P: :2::P::P...
  11. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    wow thats amazing i didnt know that it was changed to mid now, i didnt play Doad. But guys remember i said you can also use :4::K: as a launch now, it sends them pretty high. she just has so many great changes!! thanks for pointing that out and thanks for the vid!
  12. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Isn't :8::K: the move where she does like the split kick straight up similar to kasumi's? im pretty sure thats a high haha xD also in the string you listed you forgot the :P: but there is some good news. The :2::P: instantly grounds them if yoo do that combo while they are airborne and if they...
  13. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    oh i cant wait, shes one of the few characters that can be right in your face applying pressure and dodging at random should your opponent get any ideas to attack you out of your assault. long as they dont have a fast homing move that is
  14. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Yea i hope they giver her at least an AH or a new throw but if not ill still be happy with what they have done with her, she will be a force to reckoned with. And thanks! only wish i used some of this stuff while i was playing xD
  15. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    well sorry to tell ya this but she doesn't have any new throws, bummer i know :/ and even worse still she doesn't have any expert counters either. I made sure i looked through both of those to see if she did and she didn't :/ it'd be nice if she had at least one new throw, something flashy...
  16. Mr.Kwiggle

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    haha well when i said a few a few options meant that you could hold forward after doing P+K. she could either throw you after that, hit you with her elbow after an attempted counter or do KK. what i used to like doing was P+K then pause followed by another P+K6 which would launch you and then do KK.
  17. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    sorry i thought about that after i posted it haha Ok i didnt know that, but yes limbo stun xD cant wait to break it into combos, yep! but you have to tap backwards twice not just once, and also if you dont want to go for the throw you can press :K: and she will do her slide that she does...
  18. Mr.Kwiggle

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    yea idk maybe after a stun it can be useful but for right now idk what 2 do with it, that was a stun i liked 2 use since she had a few options after it.
  19. Mr.Kwiggle

    "Kasumi! Kasumi! Kasumi!" Ayane's angst thread

    :P+K: also doesnt cause a stun anymore on NH :/ Neither does the P followup after.
  20. Mr.Kwiggle

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    A few changes i noticed in the build at SJ6: her :6::P: no longer causes a stun unless its on hi counter hit which was my main means of stunning in Doa4, i dont know what to do now :( :F+K: maybe? I did her :6::P::P: numerous times and i sometimes was interrupted before i could finish the last...
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