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  1. PacManila

    October is gonna be a great month for games, with Bayonetta 2 leading the charge :D

    October is gonna be a great month for games, with Bayonetta 2 leading the charge :D
  2. PacManila

    News DOA5 LAST ROUND ANNOUNCED!!!

    Hoping this comes out on the current gen systems as well with cross-play. That way people who don't have the new gen systems can still get in on the action with those on next gen. Seeing how KT has been doing it with their recent Warriors games, this seems like a possibility. I'm also hoping...
  3. PacManila

    Unholdables

    Good finds dude. I'll try these out in lab after I'm done with some studies. Just to add, for super heavies, juggle with :P: :P: :K: instead. There were also instances when :8::K: would whiff on Jann if I connected with :h+k: too close. Don't think it's a big concern but I just wanted to put...
  4. PacManila

    Finding unholdables for Tina is much harder than I thought it would be :/

    Finding unholdables for Tina is much harder than I thought it would be :/
  5. PacManila

    Wonder if Tina's roll can help with making unholdable setups...

    Wonder if Tina's roll can help with making unholdable setups...
  6. PacManila

    DOA5U Rachel Anti-tech Unholdable Setup Example

    Good finds! I hope you do Tina next. Finding hers are harder than I thought they would be >_<
  7. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Scratch this. If I find a reliable unholdable, I'll post it in the Unholdable thread.
  8. PacManila

    So many feels right now...:(. RIP Robin Williams...

    So many feels right now...:(. RIP Robin Williams. http://www.youtube.com/watch?feature=player_detailpage&v=SUfP6IGQD00#t=6
  9. PacManila

    Wish someone could teach me how to use Tina :/

    Wish someone could teach me how to use Tina :/
  10. PacManila

    A lot of friends imported the new Under Night fighting game. Not sure if I should get it, even...

    A lot of friends imported the new Under Night fighting game. Not sure if I should get it, even though it's coming west next year :/
  11. PacManila

    *kpop fangirl scream* I"M GETTING AN AUTOGRAPHED CD OF SISTAR'S NEW ALBUM!!!

    *kpop fangirl scream* I"M GETTING AN AUTOGRAPHED CD OF SISTAR'S NEW ALBUM!!!
  12. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Maybe we should make a strat thread (like footsies, general spacing, etc)? Seems like every Tina I play (the very few anyway) play quite differently. It could at least stimulate some discussion in the board.
  13. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Basically when playing offline, people can easily techroll or wake-up kick to avoid the ground throw after throws like :H+P: and :4::H+P:. Online, the delay messes with the timing to tech and wake-up kick, allowing Tina to get her ground throw in despite it not being guaranteed. I've tested...
  14. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Those "hard to get up" situations mostly apply online due to latency (or if the opponent just wants to stay on the ground). Offline, they're very easy to get up from and put her at a disadvantage.
  15. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Careful with using :4::4::H+P:. Despite the nice frame advantage, almost any possible follow-up can be avoided by simply back dashing. This is also the case for her advanced mid-kick hold if the opponent isn't close to a wall.
  16. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    I can't really say since I almost never use that move unless it's on accident while running. :6::h+k: and :4::K: are better choices for crushing lows and are better moves overall compared to :2::3::6::K:, which can put you in a disadvantageous situation by the opponent simply teching up. Her...
  17. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    If I'm not mistaken, the only way you can get a ground throw after neutral throw is if they just lay there. I'd have to check if it's any different if they're against a wall. Yea unfortunately she didn't benefit much from the new mechanics additions. Her 2 bounds, the last charged :P: from...
  18. PacManila

    DOA5U Tina's nerfs, buffs and QA in DOA5U

    Not much really. They send the opponent too far to really follow up with anything. I messed around and saw that you could follow up with :6::h+k:, but it seems real inconsistent. Not to mention the bound will only occur if you happen to hit someone with a fully-charged :P: at the end, which I...
  19. PacManila

    Good game, Bad game Online/Offline thread

    GGs to @CoDe__X__ReD and anyone else I played tonight.
  20. PacManila

    Haven't been playin so well. Maybe random cute stuff will cheer me up...

    Haven't been playin so well. Maybe random cute stuff will cheer me up: http://www.youtube.com/watch?v=gLQN1LYHr1E
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