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  1. Tempest

    DOA5UA 2.00/DOA5LR 1.01 Balance Changes (Location Test)

    I'm sorry, I didn't realize what you meant about it being a keep away tool until after I posted. When you compared it to 3h+k I assumed you were talking about it as a move that can just be thrown out in the neutral game. I too believe that it's supposed to be used as a punishment tool in...
  2. Tempest

    DOA5UA 2.00/DOA5LR 1.01 Balance Changes (Location Test)

    Honestly the nerf to 7k is probably not as bad as it looks, the push back means that worse case scenario certain moves will be able to strike punish it if the opponent reacts quickly, much like Lisa's 4h+k. Momiji already has plenty of other safe pokes in the mid range neutral game (66P, 44K...
  3. Tempest

    DOA5UA 2.00/DOA5LR 1.01 Balance Changes (Location Test)

    The nerf is fine and makes sense, 12 frame mid kicks that beat out everything really shouldn't be both safe on block and be one of the few moves in the game that has to be held and then throw punished. The damage on it wasn't the problem and its good that they didn't touch it because it has...
  4. Tempest

    DOA5UA 2.00/DOA5LR 1.01 Balance Changes (Location Test)

    The risk reward on that move is really stupid, and that's coming from someone who uses it liberally. Losing Lisa's tracking on 3k sucks but I think they made 1K actually do something now so I'm not too worried. Nice to see Phase and Tengu getting some positive changes.
  5. Tempest

    DOA5LR Lisa wishlist/changes

    Yeah I keep forgetting about it because it only works on full walls. 9pp4 would be a good tool if it wasn't interruptible.
  6. Tempest

    DOA5LR Lisa wishlist/changes

    I agree that she would appreciate a good low outside of BT2P but I disagree with her being "helpless" against a turtler. I think like you said Lisa is just harder to use because the majority of her tools are unsafe and you have to carefully condition your opponent. Even a patient player is going...
  7. Tempest

    Where do you live in North Carolina? If you're close to the Charlotte area we might be able to...

    Where do you live in North Carolina? If you're close to the Charlotte area we might be able to meet up for offline sometime.
  8. Tempest

    Characters Lisa Unholdables Thread

    They are after the knockdown from bt p+k connecting on an opponent that is not blocking.
  9. Tempest

    Sometimes you just need to have the good beaten into you. A big thank you to everyone that...

    Sometimes you just need to have the good beaten into you. A big thank you to everyone that bodies me on a frequent basis.
  10. Tempest

    OSU! - Top 16 - Blackmoonrising vs Otsu

    Only watched the first 9 minutes or so, but I didn't see any mashing. There were a lot of instances of you getting caught by string delay, having your strings crushed or caught by offensive holds, as well as Black Moon making successful reads on parries in the neutral game. You'd do well not to...
  11. Tempest

    DOA5U Kokoro force tech and tips thread

    Yeah I didn't there was much merit in the others besides 214p, but I wanted to check because sometimes even moves with the same start up frames don't connect.
  12. Tempest

    DOA5U Kokoro force tech and tips thread

    6P+K,214P and 1K are unholdable as well on a full wall with either of those setups.
  13. Tempest

    OSU! - Top 16 - Blackmoonrising vs Otsu

    Its beautiful is what it is.
  14. Tempest

    Characters Lisa Unholdables Thread

    I don't think we have one, so I'll make one. Some of these might be already known but I think it would be nice to have them all in one place. To try these out make sure to have recovery on and the appropriate hold for the hit you're using. Unholdables after BT :P+K: and its derivatives :7::k...
  15. Tempest

    System What I Feel Could Solidfy DOA's Position as a Competitive Fighter.

    I'd rather the tutorial be too long then too short and miss important mechanics. When I bought Blazeblue: continuum shift II for the PSP back in the day it had pretty much everything you needed in the tutorial, from basic movement to spacing, anti-air and wake-up game. It went in depth on how to...
  16. Tempest

    System What I Feel Could Solidfy DOA's Position as a Competitive Fighter.

    I'll give you VF5, but SCV has enough issues for me to write a book about, just talking system wise and not even getting into the balance problems and terrible art/story direction. Its consistently terrible if anything. The patch only made it worse. DOA isn't perfect, and it could be made a...
  17. Tempest

    System What I Feel Could Solidfy DOA's Position as a Competitive Fighter.

    Not to insult anyone in this thread as most of you are probably better than me, but as a Lisa player I'd have to strongly disagree that there isn't a strong neutral game. Movement at round one start can be difficult to deal with as a slower character, but being slower doesn't equate to a loss...
  18. Tempest

    Tomonobu Itagaki On Dead or Alive 5: “My Daughter Was Totally Ruined”

    I agree with him on going over board with the sexy. Not that I don't like sexy costumes but it's been taken a bit too far. I can't agree with him on the gameplay at all though. DOA 5 is still very unique and is in my opinion much more fun and competitive than 4 ever was. Presentation wise 5 has...
  19. Tempest

    Community How the FGC community SHOULD treat people

    Has Argentus tried playing a super heavy weight? Not too much juggling going on there, on both sides.
  20. Tempest

    [Jan 23, 2015] TwinGalaxiesLive DOA5U Tournament in SoCal (Los Angeles CA)

    You want to get better right? If you go to your local offine scene you'll meet people that can help you improve a lot more than you would have by yourself. I went to TFC without much experience or knowledge and got a lot better just watching everyone else play and give me pointers. Learn now and...
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