$10 may be a little high compared to the other characters so she could be cheaper.
But in all honesty people need to get paid. TN gave us 2 free stages and a DLC pack, not to mention some previous DLC when people upgraded to 5U.
They could make her free but I'm guessing there will be another...
Come on people, besides any licensing issues, what character for any recent fighter remained arcade exclusive?
I'm expecting roughly 10 bucks in 3 months after arcade release for this character at the minimum.
I'm really hoping she's Bayman's love child with Roland seeing as how Systema is supposedly her fighting style.
Leon will be pissed and make an interesting new sub plot.
They can do whatever they want regarding age.
Let me let you all in on a little secret . . .
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. She's a fictional character ;)
Hmm I've been experimenting alot with 3pp.
If you get 3pp on counter hit followed by another 3pp you can do either P+K or 9P into guaranteed mount.
If you do say 1p on counter hit, > 3ppX2 you can us K>P follow up as they launch higher thanks to 1p.
@0:21 you literally gave away free dmg from the interactable.
you throw out 66p too often which I believe is like -7 on block as well as 6pp which is really negative.
Also like @iHajinShinobi said you need to practice your other juggle enders
The Kasumi player was OK but if they new how to...
So I'm messing with Ayane in training mode and by accident I do HCF motion :41236::h: and get her ADVANCED Mid Kick hold on the CPU wake up kick :eek:
True that :h4::h6::h: timing is faster, however using :41236: I can also use :K: which goes into her Cannon Drill that beats both Mid and Low...
Lol now that I'm thinking out loud, it's easier to examine the matchup better haha.
Another thing is Brad ruuning headbutt (Mid Punch counter) which gives him advantage on block. If your counter he can react quicker with the throw from laydown or Mid kick.
If you just block/recover from...
I honestly feel she'd Mid to High Mid as far as tiers.
The key being Match up experience and mastering her Mount Punch. I've been practicing on fast throw escape in training mode and slowly moving to fastest.
Offline I'd say I'm at 80% success, online is a mixed bag. Once I master fastest...
Yeah that Backdash was removed awhile ago.
For the most part I'd say Mila is mainly a rushdown type, but this can be match up specific.
If you battling a speedy 9 framer like :christie: or :kasumi:, you'll need to KNOW when they are at disadvantage and punish accordingly. Otherwise any noob...