Search results

  1. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    You can't. You can throw a opponent that is holding. And people usually hold when they are stunned because most times they will be taking a combo if they don't try to hold. Are you saying you have never had your CB attempts be held before lol? Regardless anytime you stun somebody you can stop to...
  2. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    We are talking about two separate occasions. You are talking about throwing from neutral I am talking about throwing on a opponent that is stunned and trying to hold. Before you can start throwing people from neutral you need to teach them to stop mashing buttons. Kasumi has long strings like...
  3. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    It's not a bad idea to go for CB with Kasumi. It's just that she has ways to guarantee damage without using it because she has H+K and 4H+K. Going for CB is a nice way to mix up people watching for H+K or 4H+K, and a CB into power-blow is still the most damaging option she has. Also do not...
  4. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    Ok. KK7K on its own into 6P+K PPKK will not work on anybody. If you are doing it off of 236T it will connect on lightweight characters when you do a dash forward before the KK7K. The problem you are having is that you are hitting P as soon as you do the 6P+K. You have to do a short pause after...
  5. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    If you havent found the wiki already its on the same tab where you see "Home" and "Forum". What issue are you having with :6::p+k:? Is it that you are getting a elbow when you hit P or that you are whiffing PPKK? It would also help me If I knew what character you are practicing that on and under...
  6. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    Check her wiki for throw and mid kick hold combos. I posted up everything I found there and the weights they work on. You should do the same for your combos. For the low kick hold that's the best I currently have as well. To answer your question about H+K and 4H+K, 6K will always launch after...
  7. Murakame

    Hitomi Video/Critique Thread

    Anything that tracks is your best bet after 6T. use 2H+K, 6H+K, 2P+K or 4P if you want to strike. If you feel like applying pressure you can use one of her punch strings and free cancel into another 6T or go for a GB or low stun to keep the pressure going. You can also do another 6T or 33T. Me...
  8. Murakame

    DOA Online download+gameplay 2012

    Is there a way to get the game to save my settings? everytime I log in I have to change my controls and appearance etc.
  9. Murakame

    DOA Online download+gameplay 2012

    Nevermind! I found what the problem was lol. When I checked fullscreen it worked.
  10. Murakame

    DOA Online download+gameplay 2012

    Yeah thats what I'm using. Thanks!
  11. Murakame

    DOA Online download+gameplay 2012

    yeah those are the default settings but my computer crashes when I try to log in.
  12. Murakame

    Dead or alive online. (Russian servers)

    What is the login id and password? the ID is set to DOA2LE and if i type in random things my computer crashes. How'd you guys get past this?
  13. Murakame

    DOA Online download+gameplay 2012

    what do i enter for the login and password? my computer crashed when i tried to type in something random lol. Is the correct server BOBA? The Login ID is set to DOA2LE.
  14. Murakame

    Problems that the Patch DOESN'T Address

    Throws should be breakable if they are done from neutral. If you're at -10 however I want that guaranteed 6T. This isn't like VF or Tekken where you can punish with launchers. There are not enough moves in the game that have a shitload of recovery or disadvantage and not enough normal hit...
  15. Murakame

    Suggestion.

    There are a couple of things wrong with that. First that combo only works if you hit with a raw 4H+K. If you try that on a opponent that is already stunned from moves you will stun the most with (6P, 4P, 3P, 1P) they will be knocked down. Second for a raw 4H+K to connect you would have to be...
  16. Murakame

    "No one can face me" - Hayate Top 10 moves

    236K is good to use at a distance because its a guard break that gives +1. Its a way to get in on fast characters, and a way to start pressure against characters that are on Hayate's speed tier or slower. 214K gives more advantage than 236K but I do not like it because it is much slower and...
  17. Murakame

    DOA Online download+gameplay 2012

    No. Do you know of any alternate download links? Maybe that might help.
  18. Murakame

    Version 1.03: RIP Alpha

    Lol whoever did the comments is full of win
  19. Murakame

    Do taunts really piss people off that much? A guy got taunted in a lobby I was in. He was so...

    Do taunts really piss people off that much? A guy got taunted in a lobby I was in. He was so mad that he turned on his mic to curse out.
  20. Murakame

    Dead or alive online. (Russian servers)

    could I try downloading it from there as well? The regular download link gives me issues
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top