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  1. M

    Mentality Behind The Monster (Open Space Shenanigans)

    Ever since I found out how dangerous Bayman's wall grab and how to keep them next to the wall, Bayman becomes so fun to play. I've actually got hate mail from that grab. My Bayman still isn't really good, but I can't think of one round I have lost once I got that grab off on my opponent!
  2. M

    I like how the girls...

    The animation in DOA has always been top notch. Not compare games, but I've never like how all Tekken characters just lay on the ground straight, looking at your opponent. Soul Calibur, I was fine with. The characters actually looked like knocked out and hurt. But no one those it better than...
  3. M

    Mentality Behind The Monster (Open Space Shenanigans)

    Oh thanks for the quick reply, but i think I didnt word it right. I meant after the :6: :H+P: wall grab. In this situation, I like to wall grab again to get my opponent guessing, and mix his :P: :3: :P: string and his :236: :K:. The P,3P string is was enough to hit the 1st attack and the...
  4. M

    Mentality Behind The Monster (Open Space Shenanigans)

    I know this is Bayman "open space shenanigans", but I really been trying to work his :6: :H+P: wall grab in my game. was is his best options, that good on damage and leave your opponent next the wall?
  5. M

    Some More DLC pics

    How are you able to mod anything on a console game?
  6. M

    I don't know what upsets me more. losing in survival at #20 or losing at #80!

    I don't know what upsets me more. losing in survival at #20 or losing at #80!
  7. M

    Cooperative Tag Online

    I am wondering the same thing... And if its not possible. Why would they take something so fun, out?
  8. M

    Mr. Strong's Character Match-Up

    Mr. Wah, I hope its cool I post your video, its some really good matches. http://www.freestepdodge.com/media/guts-doa5-singles-grand-finals.612/ there is the link to the matches. And if anyone has any advice against Kokoro, that would be helpful.
  9. M

    Hold on to ya butts they nerfing everything, "The hold discussion thread"

    Wow, I think they changed up the holds nicely in DOA5. Hardly any damage and the recover is a little longer. To really improve the game, I think they should just add more unholdable holds but keep the hold system
  10. M

    Mr. Strong's Character Match-Up

    Atfer watching Mr. Wah's tournament matches, I have a understanding on the Bass vs Lei Fang match up. The only thing, I would have focus a little more on, is Bass's combos (which is kinda small, but still there). In the grand finals against Lei Fang around 13:40, you dropped a combo to bait out...
  11. M

    How to open people up?

    I agree with you, on the most part. I'm actually starting using to mix-up 66P and 6H+K just so I can get a clean pick up grab. Near the wall, I like doing 33PP and 66K more. but at long range, yea, I like to space like you said with 3k and I like using 1p just to mix up and tech crouch.
  12. M

    How to open people up?

    I believe if you do it right in people's face, they can punish with a grab. but if your trying to get in from a distance; Mid to long range, its hard to punish. I only go for :6: :H+K: if I'm trying to get a pick up grab. But :H+K: is a great spacing tool, like you said. But just don't...
  13. M

    How to open people up?

    I would probably go with :6: :H+K:. This is my main tool to open up people with at a distance. On block it guard breaks, so your opponent can't punish you for it, and if it hits, you get a free pick up grab. I mix this in with :3: :3: :P: :P: and the running grab.
  14. M

    DLC coming 10/2

    This is great news! Will this come out on both systems the same day?
  15. M

    DLC coming 10/2

    The PS3 release is Oct 2, I guessing the xbox release will follow behind it shortly.
  16. M

    Whatever happened to cliffhangers?

    I love the cliffhangers, but I'm sick of those 2 stages already. If they don't add some kind of DLC for more cliffhanger stages, then they just wasted money in their budget making the animations.
  17. M

    Good Characters for Spacing?

    Only characters that come to mind is Lisa since she has long range moves and is able to keep her distance with her back flip. Brad Wong, also since he has so many retreat moves. Also some of his good moves tract, so that helps keeping your opponent where you want them. Annnd, I'm not sure if...
  18. M

    New DOA5 Backdash

    I ju I just keep tapping :1: :1:. Doing this input over and over, while make some distance really fast. What is it everyone is talking about. I thought all characters could cancel their backdash and block?
  19. M

    Mr. Strong's Character Match-Up

    Well I guess I should get this started. If rush down characters (like Jann Lee, Hayate, Kasumi, and Christe) are giving you a hard time, like me; here are some tips that is giving me a fighting chance. It is all about momentum; while making sure they don't get in on you. At a long distance. :6...
  20. M

    Frustration

    I feel ya man. I'm having the same problem with Mila. All of the ninjas aren't godlike anymore, but still pretty good. Personally I have a hard time with Hayate; his :3: :H+K: is so annoying. But anyway, this is why a strategy guide comes in handy. If your having trouble with fast jabs like me...
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