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  1. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Lol don't worry I don't intend to give up on her. I love using this character. We should play a couple of rounds sometime I'll add u on psn.
  2. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Damn I need to see some of this tech. You're making me feel like I've barely learned anything with her lol.
  3. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    When you guys have your opponent in stun do you use attack strings? like for example, stun the opponent and then do something like PP6K to get them into red stun then launch or do you switch up the moves you use to extend the stun like 6P, folowed by 4P then maybe a 6K or launcher?
  4. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Cool. So when you use :h6: do you do it raw (:3::P+K:) or are there effective pokes/strings you use to transition into it?
  5. Murakame

    Cb for Kasumi.

    I feel like CB should be treated more as a mixup tool rather than a necessity. For example when an opponent is at the max stun threshold, you already know they are considering a mid punch hold because nobody wants to get caught by a CB. Kasumi can use this to her advantage and go for launchers...
  6. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    What other options have you found that are effective? I feel comfortable enough with her now to start mixing in moves that utilize :h6:.
  7. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    How often do you guys use strings like :P::P::K: :h6: where she dashes forward and you are able to follow up with a teleport move?
  8. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    66KK is risky because even if the first hit connects the second hit can be held. At least by the cpu on fast setting. For BnB's its up to you. on a stunned opponent :6::P:, :6::K:, :3::P: are some moves that can extend the stun. :8::K: , :236::P:, :3::3::K: are some launchers but in my...
  9. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Thanks for the advice its been very helpful. I'm starting to get more consistent damage and pressure but one thing I need to work on is my defense. What tips do you guys have to get out of pressure? Also I noticed that I always get demolished when people space against me. Are there any answers...
  10. Murakame

    The Eternal Heroine's Top 10 Moves!

    yeah the move that causes guard break. lol holy shit i feel like a idiot ive been calling it 6PK. you guys must have thought i was talking about elbow then kick follow up. my bad! so yeah the teleport elbow after :9::P::K: isnt hitting them unless they are trying to attack you but its -7 if...
  11. Murakame

    The Eternal Heroine's Top 10 Moves!

    You might be right about the teleport elbow after 6PK; I always hit P as soon as I do the :6::P+K:. Is there ever any reason to do 6PK and not follow up with a teleport move?
  12. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Can I get some tips when applying pressure with Kasumi? My problem pretty much is that I think that my opponent over-respects Kasumi's pressure so after doing things like :P::P::2::K: or fishing for a counter hit 6P or 4P I'll start doing risky things like 33T or 6PK. I really like using 6PK...
  13. Murakame

    "You can't defeat me." -Kasumi

    PPPPP gives Kasumi no advantage whatsoever. I have no idea what you're doing if you cant begin an assault on her after you block that.
  14. Murakame

    "You can't defeat me." -Kasumi

    I havent faced a good Helena but most of the time I face her she is always crouching and going low/mid. Block then try to interupt her attacks with :2::P:. Once you do that use Kasumi's fast pokes to gain momentum. They will have to respect you if they don't want to eat a counter hit. Also dont...
  15. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    oh wow lol I thought i was doing something right because of the plethora of 33T's I've gotten off because the opponent is scared of a counter hit stun.
  16. Murakame

    "Did you enjoy my full course of technique" - Leifang General Strategy Thread

    lol sorry i might have assumed anything that is a hi counter strike is a crush. thanks for the list. are those all also recommended moves for her?
  17. Murakame

    "Did you enjoy my full course of technique" - Leifang General Strategy Thread

    Hi I'm new to this game and wanted to pick up leifang as a secondary character. I heard she has alot of pokes that "crush" could you tell me what these are and what type of move they crush? I think her jab is a crush but I don't know what moves it beats.
  18. Murakame

    The Eternal Heroine's Top 10 Moves!

    for pokes Id say 4P, 6P. both of these stun on counter hit and the follow up to 6p pushes them back so you might be safe. Critical burst combos off these two did 100+ damage. I haven't tried any normal combos though. I'd also like to mention her 9P flip.It causes a guard break and from there...
  19. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    how did you get any of these combos to work? i cant get anything you posted off a counter hit 3H+K but the 4P. and how do u post with those arrows and symbols its more convinient than using numbers
  20. Murakame

    The Eternal Heroine's Top 10 Moves!

    have you guys tried out her sidestep kick? It could just be that people mash alot but after throwing out a few safe pokes like her jabs and mixing that in with her movement I've gotten a few hits. its -9 on block and launches on counter hit but its 31 frame startup....
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