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  1. jjinkou2

    Kokoro Q & A

    I have just noticed that :6::6::p+k::H+P: isn't in the tutorial moveset. But it's a really good move to open up. Do you know any other strings that are not mentionned in moveset? [EDIT]: Silly me it's not in the tutorial nor in the combo demo. But this move is listed in the window info in...
  2. jjinkou2

    [Only using holds] Bayman (RH_Stealth) vs Kasumi 2-0 Victory

    When i see this, i think that i really need to work my hold. Good job.
  3. jjinkou2

    Good game, Bad game Online/Offline thread

    gg to @ToKyo PewPew @QueenJakheiho @DestructionBomb @AlanGoesMoo . That was really fun to play with you even though i'm no match for you.
  4. jjinkou2

    i 'm really glad that you decided to release your YT tutorials gradually. watching them is now...

    i 'm really glad that you decided to release your YT tutorials gradually. watching them is now tagged in my everyday todolist.
  5. jjinkou2

    A combination of boredom and too much DoA5...

    that cat ! i was like it when seeing this drawing. Very good work @THE_WORST_KOKORO
  6. jjinkou2

    DOA art

    Amazing. great work Vand1ta.
  7. jjinkou2

    DOA5U wanted Costumes

    :eek: I instant quit and go shivering under my bed if it's my opponent outfit.
  8. jjinkou2

    good job with your beginner tutorial. I like it. That's a lot of video editing here.

    good job with your beginner tutorial. I like it. That's a lot of video editing here.
  9. jjinkou2

    DOA5U The Official Tier List with Discussion Thread

    Just my comprehension about Frame data: I can see that Jak :p::p: is 17 frames so why do you consider that is slower than Jak :p: ? Is that because we need to add 39 to 17 ?
  10. jjinkou2

    DOA5U The Official Tier List with Discussion Thread

    small typo error here as you mentionned a 5-5. But i really need an explanation here as all the sub forum of kokoro is full of threads "how can i deal against christie." The mere basic move Jak has no effective answer provided by this community. It would be also interesting to analyse a JP...
  11. jjinkou2

    DOA5U Hayabusa Combo Guide 1.04 by Queen Jakheiho & Ballr4evr

    I agree with edmund here. Emperor made the right choice imho. btw, great vid and thanks for the amount of work it represents
  12. jjinkou2

    Characters Why do we play Kokoro?

    I started DOA5+ playing Helena and Christie as they are OP sexy. xD. Then i tried Kokoro, and i liked the blend of a shy girl with the rage wolf game style. Look at this , which best represents her rage temper (credit to http://francisco2236.tumblr.com/) I like her playstyle, that's the...
  13. jjinkou2

    DOA5 ULTIMATE (Ver. 1.04) PAI - COMBO VIDEO

    going to lab right now to test some of them. Good job.
  14. jjinkou2

    DOA5U (vers 1.04) Ryu Hayabusa Complete Combo Guide

    Good job for this long combo compilation. It gives more depth to this character. I know how strong he is, but i've never seen all of the possibilities in one shot. Great work.
  15. jjinkou2

    Media Photo sharing thread

    ps4 instant buy once doa6 is released
  16. jjinkou2

    Media Photo sharing thread

    is this an ingame picture ? wow unbeliveable
  17. jjinkou2

    i've just watched an inspiring fight between Kasumi and kokoro...

    i've just watched an inspiring fight between Kasumi and kokoro: http://www.youtube.com/watch?v=HqmWOyxKNLo&index=6&list=PLUVDmMJZbZxJzPxUk9teQeEa01KS9rmL1 at 1:15 worst_kokoro use a sabaki vs a mid poke. and i think that's something i'm gonna try next time you'll poke me :)
  18. jjinkou2

    I just have understood how i can use frame data. Wow it's like Champolion with hieroglyphs. So...

    I just have understood how i can use frame data. Wow it's like Champolion with hieroglyphs. So fun to assemble blocks together.So valuable.
  19. jjinkou2

    Launchers and the best way to find them

    thanks. Now i'm gonna read again my frame data and find some new tools. For example kokoro: :P::P::K: launch at stun, so a new combo can be :6::6::p: (if it stun) then :P::P::K: and juggle. cool.
  20. jjinkou2

    The DOA5U "Casual" thread. ^__^

    It's not only the characters but also the people who play them. I'm pretty sure that we can find interesting Ein mirror matches. On the opposite, i have seen fast characters used as turtle. But indeed some characters favor some tactics that is boring to watch.
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