Alright, I was planning to do all the relevant frame data here, but as you'll see the list becomes very short as most of the moves are at very high frame disadvantage on block.
:P: = 10 frames, -2 on block
:6::6::P: = 12, -4 on block
:4::6::P: = 12, -7 on block
:2::P: = 13
:3::P: = 13, -4 on...