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  1. Sly Bass

    Community Time to Help One of Our Own

    Katsu plans on being the TO for DOA now that Matt is stepping down. So maybe people should think about that too. Help keep the tournament scene alive!
  2. Sly Bass

    Unholdables

    Yeah. The K is the move that hits.
  3. Sly Bass

    DOA5U Tina's DOA5U frame data

    Yup
  4. Sly Bass

    Unholdables

    I found 3 last night. 1. :236::P: into a wall. :P::P::P:. The 3rd :P: connects. This allows you to go into the stun game or to launch them by finishing the string with :K:. 2. Wall splat into :6::P::P::P:. Then :6::6::P::P::K:. The :K: connects. If they tech away from the wall, you get a...
  5. Sly Bass

    DOA5U Tina's DOA5U frame data

    The video checks out. You're at +3. You have to buffer everything in perfectly to get that advantage though.
  6. Sly Bass

    Community Time to Help One of Our Own

    Donated. Get well soon buddy.
  7. Sly Bass

    DOA5U Tina's DOA5U frame data

    I'll try this stuff this weekend.
  8. Sly Bass

    DOA5U (Poll) 3v3 Online Team Battle. Would you watch / participate?

    Yeah, it's something that would be boring to watch if streamed, but edited, it'll work well.
  9. Sly Bass

    Guys. Would you participate...

    Guys. Would you participate? http://www.freestepdodge.com/threads/poll-3v3-online-team-battle-would-you-watch-participate.4969/
  10. Sly Bass

    DOA5U (Poll) 3v3 Online Team Battle. Would you watch / participate?

    Fellas, if I were to host and run a 3v3 team battle style match every week between two teams of 3, and kept a rank ladder, would this be something you guys would be interested in watching/participating in? I only have xbox, so there is that restriction. Here is what i'm thinking for rules: 1...
  11. Sly Bass

    DOA5U Tina's DOA5U frame data

    Some cool set ups here.
  12. Sly Bass

    USF4: Juri vs Hugo 10/17/14

    I might come back to this game to try the hit box with it.
  13. Sly Bass

    DOA5U Tina's DOA5U frame data

    Yup. 6H+K. Wall splats. Simple air and T. KT. Stuff where weight doesn't mess with your advantage. We should try to put a dictionary of those advantages somewhere. I like to say I've exhausted all possibilities.
  14. Sly Bass

    DOA5U Tina's DOA5U frame data

    I finished the active frame list. Frame Data Sorted By Active Frame As i look into this, you guys can help too. What i'm looking to do is identify hard knockdowns that have the same advantage regardless of weight. This way, the set ups are consistent across all weight classes.
  15. Sly Bass

    Tina combo thread

    Yo, that cross up is sick! I'm also digging the 44P stun opener.
  16. Sly Bass

    Tina combo thread

    I just cracked open the character, but I'll let you guys know what I find.
  17. Sly Bass

    Tina combo thread

    Oh snap, PKT allows, for a lack of a better term, a cross up? For the limbo stun, stance is what determines if you get the limbo or not. You have to be in an open stance for it to work. An open stance is when you and the opponent both have your chest to the screen or both of you have your...
  18. Sly Bass

    Tina combo thread

    Right, but my thought process is that Tina doesn't have anything to advance her forward if the breakable is far away other than 2P+K. 2P+KP does put them into a bounce with juggle potential.
  19. Sly Bass

    Tina combo thread

    So i'm sitting at work and trying to think of combo potential with no real way to test anything out ATM. When putting the opponent through a breakable, can you get away with stuff like 2P+KP, 66PPK, 2T? Can you get anything bigger like 6PP6K, PPK, 2T?
  20. Sly Bass

    DOA5U Tina's DOA5U frame data

    Huh. It says the roll is 36. I wonder. So this is how I went about finding it. I set Akira to do his 1P. On normal hit, that leaves him at -1. I then immediately did the roll and was left at -35. But now I see I just added the number in the wrong direction. Ok. Got it.
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