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  1. prototypetom

    Based on interview heres my guess for who else is returning

    agree with @deathofaninja . you don't make a fighter with a roster based on a story, you make a story based on the roster - it's no coincidence fighting games generally have such cockamamie storylines. And i think that would hold true regardless of the esports pitch they're making. has anyone in...
  2. prototypetom

    Soul Calibur Thread

    It offers a PR friendly excuse - but the excuses whether you believe them or not do not address the fundamental issue. You buy a game it should be the best product the publisher can put out. Almost everything they can squeeze in between the initial meetings to it going gold should be funnelled...
  3. prototypetom

    Soul Calibur Thread

    a rant I'm not eloquent to voice myself. but yes yes and yes
  4. prototypetom

    What would you like to see in DOA6?

    I'd like to see a more visual representation of frames and advantage stuff in training mode. Perhaps the characters could get a coloured wash as they switch through the phases of the moves if set just for frames (maybe split low, mid, high if set for other things). Something like this could open...
  5. prototypetom

    Based on interview heres my guess for who else is returning

    my overly specific guess... Ayane, Bass, Bayman, Brad, Christie, Eliot, Gen Fu, Hayate, Helena, Hitomi, Jann Lee, Kasumi, Kokoro, Liefang, Lisa, Marrie Rose, Mila, Rig, Ryu, Tina, Zack. (21) I think there will be 3 new characters. Diego obviously, another male and a female (military themed...
  6. prototypetom

    Soul Calibur Thread

    I'm off the hype train. graphics looked ok at best before the CaS stuff, but the CaS stuff looks like 2014 crap to me. The Tira thing wound me up. And now the idea of 1 flavour of each character? with the only option of putting them through customisation which will be CaS stuff I assume, pah...
  7. prototypetom

    Soul Calibur Thread

    How can you be okay with Tira being DLC? @KasumiLover Surely you're letting your excitment for the new game blinker you a little? Although i like her presence in the game she was never a character i played personally - but what if she was? what if she was my main? why should I have to pay more...
  8. prototypetom

    Lets talk about redesigns

    It very much depends on the criteria - is he talking about the total volume of work to be done, or is he talking about how much of the brief is complete? or has he just said a number that sounds good because he was asked?
  9. prototypetom

    If a guest character appearance I would like to have....

    with complete freedom (and a generous handful of crazy pills)... Fran from FFXII or Edea, Quistis or Lulu FFFTW But realistically I'd like some of theother stand out choices from KOF XIV. Leona might fill a theme gap aesthetically. I expect one might be Laegrinna (not played deception) though.
  10. prototypetom

    Lets talk about redesigns

    They've talked about appealing to hardcore fighters and casuals quite evenly so far, so because of the latter group I expect more cinematic touches, not less. Giant octopuss gives fingers a break from :P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P::P:
  11. prototypetom

    Lets talk about redesigns

    and a floor, they both have a floor ;) but seriously, looked good to me even tho I tend to prefer the more sedate stages.
  12. prototypetom

    Tekken

    I felt the customisation was a bit of a swiz - Loads and loads of options so it looks really impressive volume-wise, but when you dig in there's much of the same stuff to unlock for all characters and tons of bits that don't really change your appearance too much beyond 5 or 6 clear outfits. I...
  13. prototypetom

    Tekken

    Finished the plat yesterday, so i'll probably dig back into DOALR (and other games) till SC. I really turned around on the game. It did feel so much like a return to the Tekken I loved back in the day (before the day). I'm not very good at adapting quickly so it did feel clunky for a while, but...
  14. prototypetom

    Tekken

    Just got T7 last night and... umm... Really looking forward to Soul Caliber! Although to be fair, i've not liked a Tekken game much since 3 (or more accurately, since I got into DOA) but this one feels more like the Tekken i used to love somehow, at least. But man its a clunky and some of the...
  15. prototypetom

    Lets talk about redesigns

    Yeah the damage atm looks really limp. Almost pointless unless they ramp it up a bit.
  16. prototypetom

    Lets talk about redesigns

    Might be that i skipped breakfast and lunch - but I'm wondering if Lisa might get a bit of a low key Kano(MK) face thing as a result of the explosion, or like a half or quarter Donovan mask and get a hard heel turn to match. Bit extreme maybe and hard to tie into La Mariposa.
  17. prototypetom

    Lets talk about redesigns

    lurking for Lisa news :ninja:
  18. prototypetom

    falling back in love with being crap at FG

    falling back in love with being crap at FG
  19. prototypetom

    Kensei: Sacred Fist is a doa/tekken ripoff.

    he's a business man who wore a parrot mask. The interesting thing about him, beyond that, is there was a second character in his slot called Billy who had a penguin mask... Actually no, that isn't interesting, they were sort Baek kind of characters if i remember right - if Baeks skeleton was...
  20. prototypetom

    Story Mode - How should it be done?

    I've been thinking about this since the iteration of DOA5 came out. I felt he story was just horrible, barely a story at all, more a hodgepodge of obligatory and arbitrary appearances by everyone who needs to make an appearance. But I appreciate the problem - we expect 20+ characters these days...
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