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  1. Berzerk!

    I'm Watching Old 3.1 and 3.2 Videos...

    DOA3U online would be a good thing for them to do. It would give Team Ninja the training wheels time with what has become a bit of a gap game for them; it's the only game in the series that has not had an online mode of some kind; they need a multiplatform DOA still. Having said that, an...
  2. Berzerk!

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Interesting. When I use pad, I adapted to the default controls, using the right trigger for :F+K: but use my thumb across :P+K: This has worked fine, giving me access to every move. When I started playing VF more seriously, which requires :F+P+k: this became too awkward on pad and I changed to...
  3. Berzerk!

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Agree entirely with this sentiment. Their baseline approach needs to be for something serious and tournament worthy. It is fair to say arcade sticks are tools used for fighting games that imply a serious approach. Ensuring the game works well on stick is good for a number of reasons and this is...
  4. Berzerk!

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Making move inputs simpler to do should not be confused with dumbing a game down. Fighting games need to be as simple to control as possible while maintaining accuracy and strategic and tactical depth. The moves need not be hard to do to achieve this, just logical enough to feel right and with...
  5. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Awesomic: I realise I was being trolled, but at least I could clear up what I was communicating. Back to topic... Good point. This is a pretty good reason to have a crack at releasing DOA5 into Japanese arcades - it will be played more in Japan this way and they can assess players crossing...
  6. Berzerk!

    FSD DOA Tournament Suggested Rules

    I don't doubt that was the first problem for WCG - I won Australia's WCG in 2007 and we had to help them a lot with this sort of stuff. But at worlds, where they have broadcast, rights do become an issue, and they didn't have Halo that year. A bit of both, for sure. For CGS it was definitely...
  7. Berzerk!

    FSD DOA Tournament Suggested Rules

    Correction on Spartan, she was banned in tournaments like WCG and CGS for the fact that she is a Halo licenced character and it was a separate rights issue. You also couldn't fight on her stage because of the music, again its a separate licensing issue. This is aside from the practical...
  8. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    I read it. You're not comprehending what I've written. I disagree that you have to assume testers can ONLY be versed in one game. I agree that if they ONLY know VF or any other game and not DOA, they won't serve much use. Absolutely, you need testers that understand your game. My expanded...
  9. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Wow, I guess I should just agree "duh, Team Ninja is so stupid, what they do make no sense"
  10. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Thank you - case closed. You COMPLETELY missed the point and are running on preconceived ideas. If you're saying TN's use of VF testers had no logic to it, I agree - but my reasoning is not what you've assumed. That is, that getting feedback or learnings from VF is FINE, except if they didn't...
  11. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Thanks for your thoughtful contribution. Is it because you miss the point?
  12. Berzerk!

    DOAD Character Strengths per the Japanese Guide

    Very nifty charts, grap3. I think Reach, if it refers to how many mid/long range moves a character has, is still an important stat because the spacing game is very important in DOA. It reduces the reliability of your opponents holds and opens up whiff punishment to space out of their attack...
  13. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    VP, I agree with what you're saying there, but it goes to my point that testers should first and foremost have a strong understanding of DOA itself. But building on that, if they are versed in other games, VF is the best comparable. It's more for the designers to critically assess feedback...
  14. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Nice one! You don't have to change tactics much for DOAD - it just feels like the game is tightened up a bit, on a lesser control system. Does anyone have the rundown of characters used as well as the players?
  15. Berzerk!

    Good game, Bad game Online/Offline thread

    Yeah, I was really pleased to see Awesomic in the participants list - Offline! And that you did so well is great. Did you pat him on the back, Rikuto? You guys must be best buds now right
  16. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    PS Congrats Allan on your DOA4 win :)
  17. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Interesting - the X05 changes and the response to having the game tested by VF players is something that has been tricky to see what kind of influence it had on development. I am a strong believer that DOA can still learn a lot from VF while maintaining its core differences, but they need to...
  18. Berzerk!

    Good game, Bad game Online/Offline thread

    Bad game to all the Hayabusa fireball spammers. Especially in latency. in 45 matches I've had 8 losses, 7 of them to Hayabusa!
  19. Berzerk!

    DOA In Dallas (D.I.D.) #7 June 10th-12th! $500 Guaranteed!

    Good news. Photos/video being taken? Recorded audio?
  20. Berzerk!

    So I Got the Guide...

    Kudos on finding and presenting this info, much respect - would love to see more - would you be willing to denote changes character by character? Also good that you've got the game and you're trying it out. So while I think that's all really positive, I have a point of disagreement. How can you...
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