That video actually taught me something! xD
I never knew backstep techs avoided OTG attacks. Probably because I use Alpha-152 and she only has 1 tech. You probably should have mentioned in the video that the directional techs and wakeup kicks don't apply to her.
More like: Strikes-5/5, Holds-0/5, Throw-4/5, Power-3/5, Speed-5/5, Moves-1/5
But yeah. TC, I wouldn't recommend looking at the stats when deciding on a main.
I wanted to apologize for the ragequit. There are 3 pet peeves of mine in DOA5.
1. Sarah and Jann Lee
2. Characters that start with the letter H
3. Lucky holds out of stun. 60% of the damage you did to me was completely guessed holds, and that fucking pisses me off because it means I can't even...
No one knows what the stats mean and none of them are accurate so ignore those.
Critical Burst is essentially just that. A method of bursting past the stun threshold so you can get that extra hit in and be guaranteed a launcher into your best and most damaging juggle.
Attacker: If your opponent grabs the ledge, just mash either P for attack or T for throw.
Defender: Grab the ledge with H. Mash H to defend yourself from an attack, or T to defend yourself from a throw.
And about offensive holds:
They're basically just holds masked as a throw. Let's use...