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  1. Ghosty-J

    It's like a love/hate relationship with slow escapes in this game. I can't stand slow escapees...

    It's like a love/hate relationship with slow escapes in this game. I can't stand slow escapees, but I just can't live without the mechanic.
  2. Ghosty-J

    Petition to bring back LEON as DLC!

    Yeah, I would LOVE to see Leon and Ein again : D .................Along with Ryo Hazuki. We all know we want to <.<
  3. Ghosty-J

    Ninja Gaiden Thread

    know right? Seeing Ryu and Ayane playable in Warriors Orochi 3 was more than enough to tempt me into keeping interest in getting it. But the cash I have now is being saved for none other than Ken's Rage 2 and my beloved Anarchy Reigns (Max Anarchy) for now. RE being exclusive only to the WiiU...
  4. Ghosty-J

    Moves to practice

    These are some pretty awesome tips. They can definitely be useful to enhance my Akira skills a bit XD And I must apologize. I'm only decent with Akira at best, so sorry I haven't been contributing to the board as much as I should : P
  5. Ghosty-J

    Ninja Gaiden Thread

    Dude, I feel the exact same way about Ayane in Razor's Edge XD As for Yaiba, I'm actually excited for the game and itching to see how the story will unfold. With Keiji Inafune in charge of development, there's very little room for disappointment. Razor's Edge, however, I'm not gonna get too...
  6. Ghosty-J

    Random FSD Lobby Session

    Glad I managed to get some interest going XD I'm thinking Saturday in the evening sounds like a good time to start up a lobby. I live in the Central area and 6pm sounds about right. What do you guys think?
  7. Ghosty-J

    DLC coming 10/2

  8. Ghosty-J

    What would you change about DOA?

    Same here. I've always looked forward more to TxSF since I knew Capcom would screw up in someway, and it happened in a way I didn't think they would have the guts to pull alongside the sloppy mechanics. I'm definitely gonna pick up any iteration of VFxDoA, whether it runs on their own engine or...
  9. Ghosty-J

    DOA5 sales

    I was thinking Tekken 6 came around 2008 or something. Namco hardly releases any Tekken games since Harada works extremely hard on them. Now Street Fighter on the other hand, it's gone totally mainstreeeeeaaammmm~. [/hipster]
  10. Ghosty-J

    I need to come here less

    I'm gone from 1pm to 6pm. On other days, 11am to 8pm! And the entire time I just think about playing DoA5 and just come home too tired to even lift my controller. Other times I persevere, other times I don't. And I shouldn't even be playing at all since I'm swamped with work I need to catch up...
  11. Ghosty-J

    What would you change about DOA?

    Funny you bring up the game being too masher friendly since I have a much easier time fighting mashers instead of a seasoned fighter. Ah well, we all play differently, so I won't be nitpicky on whether or not the game is too accessible. One thing I would change is he addition of a...
  12. Ghosty-J

    DOA5 sales

    Just snagged this from Eventhubs. http://www.siliconera.com/2012/10/03/this-week-in-sales-dead-or-alive-5-ys-celceta-and-style-savvy-roll-out/ Doa5 = 81,397 Tekken tag tournament 2 = 87,338 Lawdeh~.
  13. Ghosty-J

    Custom Music? What do you guys think?

    Yeah, it's reached that part for me too. I like the song, but hearing it in the Online Menu where I'm at most of the game every time is really starting to grind my gears. Especially since it takes forever to get a ranked fight DX
  14. Ghosty-J

    DOA5 sales

    Holy cow. DoA5 hasn't been out as long as Tekken and it outsold Tag 2 in Japan within its first week? That was totally unexpected O_o Now that I think about it, it's been played the living crap out of in the arcades there, so that may have hindered sales in that region. I wonder how it's...
  15. Ghosty-J

    High risk/reward character recommendation

    Akira Yuki, solely for how technical he is. His attacks are mostly comprised of mids and lacks a robust mixup game in comparison to the rest of the cast. But the right moves can give him incredible potential for damage. Just knowing exactly what to do at what time is the trick to mastering him.
  16. Ghosty-J

    The Akira Thread

    Yeah, I just misread or my memory fudged up on me. Thanks for the heads up lol
  17. Ghosty-J

    The Akira Thread

    I'm loving the update you did for the first post. I could have sworn that :4::6::P: was 15 frames though, I could be wrong though. This will definitely help me turn my losing streaks around. Just need more time to practice though XD
  18. Ghosty-J

    Stages You Would Like To See

    Perhaps something along the lines of Lightning Storm from Tekken 6. Also the final boss's stage from DoA5's Story Mode. And uh... yeah. A couple more cliffhanger stages so the work put into the mechanic doesn't go to waste <.<
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