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  1. illninofan

    Btw, forced techs and recovery are similar, are they not? Both result in the fighter being in a...

    Btw, forced techs and recovery are similar, are they not? Both result in the fighter being in a negative state.
  2. illninofan

    I agree, as it is with any skill, time, effort, focus, patience and dedication lead to a higher...

    I agree, as it is with any skill, time, effort, focus, patience and dedication lead to a higher skill level...thus the game's mechanics feel second nature...going to have to train myself off of hunting for CBs in 6, for example xD. I'm showing my inexperience here, but what exactly is meta...
  3. illninofan

    If DOA is easy to pick up, what are the harder fighting games? Tekken? VF? SF? KOF?...Smash? :p

    If DOA is easy to pick up, what are the harder fighting games? Tekken? VF? SF? KOF?...Smash? :p
  4. illninofan

    Honestly, I can't wait until I get my hands on it. It'll be fun to pick apart. :)

    Honestly, I can't wait until I get my hands on it. It'll be fun to pick apart. :)
  5. illninofan

    DOA5LR what are your final thoughts on DOA5?

    A fine introduction to the series, and back into the world of fighting games as a whole for me. I'm enjoying my crawl through the movesets, stages and the minute details of the game. A little sad that I caught it at the very end of it's lifespan, but I will continue playing it for a long, long...
  6. illninofan

    Oh, haha. Sorry. Yeah, I see no reason why they wouldn't keep the option to use character voices...

    Oh, haha. Sorry. Yeah, I see no reason why they wouldn't keep the option to use character voices in DOA6.
  7. illninofan

    You can change it from that default dude to anyone you want. Pretty sure that's Leifang's voice...

    You can change it from that default dude to anyone you want. Pretty sure that's Leifang's voice I hear at the beginning of each round. xD
  8. illninofan

    Isn't that the system voice you're talking about?

    Isn't that the system voice you're talking about?
  9. illninofan

    DOA6 Main Menu and Returning Modes

    As I stated in another post, hopefully the training mode is just as good as 5's was. With the change in gameplay, I know I'll need it.
  10. illninofan

    That's disappointing.

    That's disappointing.
  11. illninofan

    Characters How did everyone come up with their mains?

    Hitomi: After playing with her so much in tutorial mode (on DOA5LR), I couldn't help but become curious about more of her offense to use in the drills. Marie Rose: I finished her command training before anyone else. Honoka: She and Marie are a tag team so I figured I might as well pick her up...
  12. illninofan

    Kevin Hart: You gon learn today!

    Kevin Hart: You gon learn today!
  13. illninofan

    Haha, so we're taking advantage of inexperienced players (like me). :p

    Haha, so we're taking advantage of inexperienced players (like me). :p
  14. illninofan

    But what if he knows?

    But what if he knows?
  15. illninofan

    Here's the link if you're interested...

    Here's the link if you're interested (https://forums.shoryuken.com/t/basic-frame-data-guide-for-newbies/102006). This is a relief. Helps simplify the games, the article also says Frame Data is more of a reference, tells me everything. EDIT: Also, of course you can play with feeling. :)
  16. illninofan

    It's reminiscent of the Izuna-Otoshi in that both are three part/phase throws (not sure if...

    It's reminiscent of the Izuna-Otoshi in that both are three part/phase throws (not sure if that's the technical name for it) and begin and end with a half-circle and full circle respectively. At least with the Otoshi you don't have to stop for that tricky choppy 46 input in Deja Vu, it's all fluid.
  17. illninofan

    This could serve as my foray back into Nintendo. Haven't touched a game of theirs since middle...

    This could serve as my foray back into Nintendo. Haven't touched a game of theirs since middle school. :o
  18. illninofan

    Thought you might be interested in this: "In fact, in the good 'ol days playing “by feel” was...

    Thought you might be interested in this: "In fact, in the good 'ol days playing “by feel” was the only way people played, and there are many legendary players that come from that era. Frame data makes it easier to reason about and discuss certain things though." Feelings > Frame Data. :3
  19. illninofan

    Wasn't planning on buying a Switch. Having second thoughts now.

    Wasn't planning on buying a Switch. Having second thoughts now.
  20. illninofan

    here come dat boi

    here come dat boi
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